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When I cracked open D&D Next, I never expected that...
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<blockquote data-quote="Afrodyte" data-source="post: 6361370" data-attributes="member: 8713"><p>...two of my most interesting character builds thus far are a human fighter and a human sorcerer.</p><p></p><p>In previous editions, I stuck to bards and rogues because I didn't want to sacrifice my character concept in order to be mechanically effective (not the same as optimized).</p><p></p><p>With the addition of backgrounds and tool proficiencies, as well as making skills simpler and more flexible, I actually want to play fighters, clerics, and sorcerers! I avoided these classes like the plague in previous editions because they were so inept at capturing what my characters actually knew and could do. I've only had the PHB for a couple of days, but I'm already coming up with great concepts that can actually be rendered with the mechanics as they are written. I don't have to buy a supplement, house rule it, or beg a DM to create these characters according to how I envision them.</p><p></p><p>Granted, I get excited about every new edition of D&D, but this time I can truly say that it's the best edition thus far at allowing me to create the kinds of characters I like to play. The characters I like to play are not usually based in popular epic fantasy stories or conventional fantasy gaming. They come from all over the place. Being able to build first-level versions of characters from other media that I love is probably the biggest draw for me.</p><p></p><p>So yeah, I wanna play.</p></blockquote><p></p>
[QUOTE="Afrodyte, post: 6361370, member: 8713"] ...two of my most interesting character builds thus far are a human fighter and a human sorcerer. In previous editions, I stuck to bards and rogues because I didn't want to sacrifice my character concept in order to be mechanically effective (not the same as optimized). With the addition of backgrounds and tool proficiencies, as well as making skills simpler and more flexible, I actually want to play fighters, clerics, and sorcerers! I avoided these classes like the plague in previous editions because they were so inept at capturing what my characters actually knew and could do. I've only had the PHB for a couple of days, but I'm already coming up with great concepts that can actually be rendered with the mechanics as they are written. I don't have to buy a supplement, house rule it, or beg a DM to create these characters according to how I envision them. Granted, I get excited about every new edition of D&D, but this time I can truly say that it's the best edition thus far at allowing me to create the kinds of characters I like to play. The characters I like to play are not usually based in popular epic fantasy stories or conventional fantasy gaming. They come from all over the place. Being able to build first-level versions of characters from other media that I love is probably the biggest draw for me. So yeah, I wanna play. [/QUOTE]
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