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When is a campaign setting no longer relevant?
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<blockquote data-quote="Bumbles" data-source="post: 4829039" data-attributes="member: 83457"><p>Something a bit contradictory there?</p><p></p><p>But I think it's important to recognize a distinction between lingering appeal and ongoing viability. I'll use the car analogy. There are folks who love classic cars, right? They spent lots of money on them. It's a big appeal to some folks. </p><p></p><p>This doesn't mean you could be as big as the Big 3 were when they were making those cars. You might be able to have a cushy little job, and make a fair revenue, but that's not quite the same.</p><p></p><p>I think the same has happened with D&D and RPGs in general. Some things may linger, some success may occur, but yesterday is done, we're looking at a new tomorrow.</p></blockquote><p></p>
[QUOTE="Bumbles, post: 4829039, member: 83457"] Something a bit contradictory there? But I think it's important to recognize a distinction between lingering appeal and ongoing viability. I'll use the car analogy. There are folks who love classic cars, right? They spent lots of money on them. It's a big appeal to some folks. This doesn't mean you could be as big as the Big 3 were when they were making those cars. You might be able to have a cushy little job, and make a fair revenue, but that's not quite the same. I think the same has happened with D&D and RPGs in general. Some things may linger, some success may occur, but yesterday is done, we're looking at a new tomorrow. [/QUOTE]
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When is a campaign setting no longer relevant?
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