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*Pathfinder & Starfinder
When is a lack of bonus a penalty?
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<blockquote data-quote="JamesonCourage" data-source="post: 6153440" data-attributes="member: 6668292"><p>Well, except there's another mechanical difference (in addition to what people have pointed out). Let's take two people: one elf, and one human. Each has straight 10s for stats, save their ability modifiers.</p><p></p><p>Example 1: Human with 10 Dex / 10 Con, Elf with 12 Dex / 8 Con. They both need to make a relatively easy DC 10 Dex and Con check, and aren't rushed, in combat, etc. Both can take a 10, but only the human will succeed on both (getting a 10 on each), while the elf will fail the Con check (since he gets a 9).</p><p></p><p>Example 2: Human with 8 Dex / 12 Con, Elf with 10 Dex / 10 Con. They both need to make a relatively easy DC 10 Dex and Con check, and aren't rushed, in combat, etc. Both can take a 10, but only the elf will succeed on both (getting a 10 on each), while the human will fail the Dex check (since he gets a 9).</p><p></p><p>Which leads us to the rest of your post:</p><p></p><p>If we did just give these dwarves a penalty to Dex, Con, Int, and Cha, then humans are even better than these dwarves as compared to their current "+1 to everything" (as is in the current packet). That is, the base dwarf with straight 10s can't take a 10 and succeed on any Dex, Con, Int, or Cha check, while the human can succeed at all of them. That's a huge difference when you compare that to the current packet (where both races can take a 10 and succeed on all of them).</p><p></p><p>Because of the mechanics, <em>the penalty is actually a penalty</em>. The -1 or -2 penalty to an attribute check is actually a bigger penalty than it might look like at first glance.</p><p></p><p></p><p>I agree. +2 / -2 works fine. I like a little more options than that. Generally, I have a "+2 to A. Optional: +2 to B or C, and -2 to X or Y" approach to races and attributes (though with some variation, depending on the race).</p><p></p><p>But, it's good to keep in mind what those penalties actually are, and humans getting +1 to everything is better than "these dwarves get -1 to Dex, Con, Int, and Cha." At least, it's better for all non-human races, as it stands. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6153440, member: 6668292"] Well, except there's another mechanical difference (in addition to what people have pointed out). Let's take two people: one elf, and one human. Each has straight 10s for stats, save their ability modifiers. Example 1: Human with 10 Dex / 10 Con, Elf with 12 Dex / 8 Con. They both need to make a relatively easy DC 10 Dex and Con check, and aren't rushed, in combat, etc. Both can take a 10, but only the human will succeed on both (getting a 10 on each), while the elf will fail the Con check (since he gets a 9). Example 2: Human with 8 Dex / 12 Con, Elf with 10 Dex / 10 Con. They both need to make a relatively easy DC 10 Dex and Con check, and aren't rushed, in combat, etc. Both can take a 10, but only the elf will succeed on both (getting a 10 on each), while the human will fail the Dex check (since he gets a 9). Which leads us to the rest of your post: If we did just give these dwarves a penalty to Dex, Con, Int, and Cha, then humans are even better than these dwarves as compared to their current "+1 to everything" (as is in the current packet). That is, the base dwarf with straight 10s can't take a 10 and succeed on any Dex, Con, Int, or Cha check, while the human can succeed at all of them. That's a huge difference when you compare that to the current packet (where both races can take a 10 and succeed on all of them). Because of the mechanics, [I]the penalty is actually a penalty[/I]. The -1 or -2 penalty to an attribute check is actually a bigger penalty than it might look like at first glance. I agree. +2 / -2 works fine. I like a little more options than that. Generally, I have a "+2 to A. Optional: +2 to B or C, and -2 to X or Y" approach to races and attributes (though with some variation, depending on the race). But, it's good to keep in mind what those penalties actually are, and humans getting +1 to everything is better than "these dwarves get -1 to Dex, Con, Int, and Cha." At least, it's better for all non-human races, as it stands. As always, play what you like :) [/QUOTE]
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When is a lack of bonus a penalty?
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