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When is a Paladin better to have in a fight than a Fighter?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 1668231" data-attributes="member: 3146"><p>Nobody's forgotten that paladins are spellcasters. They just remember that most paladin spellcasting doesn't make much difference.</p><p></p><p>Bull's strength is well past its prime by the earliest a paladin could cast it (8th level)--fighters will almost certainly have gauntlets of ogre power by then (as will paladins). They're getting close to the levels they might have a belt of giant strength. Shield Other? That's supposed to be a benefit? Magic Circle vs. Evil? Nifty but by the time a paladin gets it, the cleric or wizard is probably tossing it off without thought because he's got 3rd level slots to burn. (And a ring of protection +2 is pretty standard by that point too). Dispel Magic? At a paladin's caster level? You've got to be kidding?!? At 12th level, a paladin casts as a 6th level caster. Even being generous and assuming he's only casting against a 10th level caster (he could easily be going up against clvl 14 baddies), he'll need to roll a 21 on 1d20+6. Not very good odds to say the least. Dispel Evil is sometimes nice but doesn't seem particularly overpowering.</p><p></p><p>There are a few paladin spells worth mentioning: Divine Sacrifice and Bless Weapon (also Lesser Restoration as a 1st level spell which can be very useful when facing ability damage and borrowing some 1st level pearls of power). But even Divine Sacrifice is primarily useful when it is shared with the paladin's mount.</p><p></p><p>Paladin spellcasting doesn't even come close to evening the gap between a paladin and a fighter.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1668231, member: 3146"] Nobody's forgotten that paladins are spellcasters. They just remember that most paladin spellcasting doesn't make much difference. Bull's strength is well past its prime by the earliest a paladin could cast it (8th level)--fighters will almost certainly have gauntlets of ogre power by then (as will paladins). They're getting close to the levels they might have a belt of giant strength. Shield Other? That's supposed to be a benefit? Magic Circle vs. Evil? Nifty but by the time a paladin gets it, the cleric or wizard is probably tossing it off without thought because he's got 3rd level slots to burn. (And a ring of protection +2 is pretty standard by that point too). Dispel Magic? At a paladin's caster level? You've got to be kidding?!? At 12th level, a paladin casts as a 6th level caster. Even being generous and assuming he's only casting against a 10th level caster (he could easily be going up against clvl 14 baddies), he'll need to roll a 21 on 1d20+6. Not very good odds to say the least. Dispel Evil is sometimes nice but doesn't seem particularly overpowering. There are a few paladin spells worth mentioning: Divine Sacrifice and Bless Weapon (also Lesser Restoration as a 1st level spell which can be very useful when facing ability damage and borrowing some 1st level pearls of power). But even Divine Sacrifice is primarily useful when it is shared with the paladin's mount. Paladin spellcasting doesn't even come close to evening the gap between a paladin and a fighter. [/QUOTE]
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When is a Paladin better to have in a fight than a Fighter?
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