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*Pathfinder & Starfinder
When is a power used? (Crescendo Sword)
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<blockquote data-quote="-Avalon-" data-source="post: 4767688" data-attributes="member: 66363"><p>So, your reply is to sort through and find the one comment, that when taken out of context, is hinky enough to find fault with? Try quoting the entire message and pick apart each part... I was respectful enough to view your entire post and have my disagreements with each part...</p><p></p><p>No comment on the fact that you said that there are no cards at all, and yet the company who makes the game is selling power cards? </p><p></p><p>No comment on how even the OP says he views the game in a very M:TG light? lol... Either you are trying to pick a fight, or you have honestly not researched previous posts to base your insights on.</p><p></p><p>As for similar mechanics... just one to point out for now, there are numerous, but this one is almost direct, and when the sage is asked seems to always be the way it is handled:</p><p></p><p>Immediate Reactions tend to be handled just like instants (tend, not always)</p><p></p><p>Immediate <strong>Interrupts</strong> seem to always be handled just like <strong>Interrupts</strong>...</p><p></p><p>Other than that.. hmm, how about the upkeep phase of taking your ongoing damages and effects? Saves happen at end of turn, but your actual prices paid are scheduled to happen at the beginning... and due mainly to NO draw phase (go figure, you have all your cards to start with) you can perform "upkeepish" actions like Minor: Sustain... you can do at any point... but from hearing stories of various different campaigns and groups, those even tend to happen right at the beginning... </p><p></p><p>So, if WOTC really planned on the likenesses to not be seen, they failed (well, except in your case), because people seem to notice those likenesses and even fall into the part of playing M:TG for the most part. </p><p></p><p>I think they DID mean for us to see it though, so as to assist us in figuring things out faster, and on our own.</p></blockquote><p></p>
[QUOTE="-Avalon-, post: 4767688, member: 66363"] So, your reply is to sort through and find the one comment, that when taken out of context, is hinky enough to find fault with? Try quoting the entire message and pick apart each part... I was respectful enough to view your entire post and have my disagreements with each part... No comment on the fact that you said that there are no cards at all, and yet the company who makes the game is selling power cards? No comment on how even the OP says he views the game in a very M:TG light? lol... Either you are trying to pick a fight, or you have honestly not researched previous posts to base your insights on. As for similar mechanics... just one to point out for now, there are numerous, but this one is almost direct, and when the sage is asked seems to always be the way it is handled: Immediate Reactions tend to be handled just like instants (tend, not always) Immediate [B]Interrupts[/B] seem to always be handled just like [B]Interrupts[/B]... Other than that.. hmm, how about the upkeep phase of taking your ongoing damages and effects? Saves happen at end of turn, but your actual prices paid are scheduled to happen at the beginning... and due mainly to NO draw phase (go figure, you have all your cards to start with) you can perform "upkeepish" actions like Minor: Sustain... you can do at any point... but from hearing stories of various different campaigns and groups, those even tend to happen right at the beginning... So, if WOTC really planned on the likenesses to not be seen, they failed (well, except in your case), because people seem to notice those likenesses and even fall into the part of playing M:TG for the most part. I think they DID mean for us to see it though, so as to assist us in figuring things out faster, and on our own. [/QUOTE]
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When is a power used? (Crescendo Sword)
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