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When is an enemy not an enemy?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4897057" data-attributes="member: 82106"><p>Pulling your attacks simply means dealing non-lethal damage and is only applicable to monsters. It wouldn't make an AoE "enemies only", your allies would still take damage and while you might call it "non-lethal" the distinction is meaningless in the context of a PC since all it does is cause a monster to go unconscious when it is reduced to 0 hit points by an attack where the PC used the non-lethal option. A PC reduced to 0 would still be unconscious, which is what they would normally be anyway at that point.</p><p></p><p>By RAW any time you reduce a creature to 0 you can designate that it is unconscious. There are no restrictions put on this at all, it could be the result of a power use or any other situation where a player character is doing the damage. You can even make this choice on a creature by creature basis with an attack that hits multiple targets.</p><p></p><p>I'd have to say that PCs should be free to designate creatures which are not involved in the fight as allies if they want. Of course they're still going to have to do so based on what they know in-game. I'd also have to say that if someone attacks you, they're an enemy, at least temporarily.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4897057, member: 82106"] Pulling your attacks simply means dealing non-lethal damage and is only applicable to monsters. It wouldn't make an AoE "enemies only", your allies would still take damage and while you might call it "non-lethal" the distinction is meaningless in the context of a PC since all it does is cause a monster to go unconscious when it is reduced to 0 hit points by an attack where the PC used the non-lethal option. A PC reduced to 0 would still be unconscious, which is what they would normally be anyway at that point. By RAW any time you reduce a creature to 0 you can designate that it is unconscious. There are no restrictions put on this at all, it could be the result of a power use or any other situation where a player character is doing the damage. You can even make this choice on a creature by creature basis with an attack that hits multiple targets. I'd have to say that PCs should be free to designate creatures which are not involved in the fight as allies if they want. Of course they're still going to have to do so based on what they know in-game. I'd also have to say that if someone attacks you, they're an enemy, at least temporarily. [/QUOTE]
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