Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
When is B&S2: Starship Construction guide coming out?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aussiegamer" data-source="post: 2003117" data-attributes="member: 19601"><p>Once again I have been slighted by Ranger Reg. <img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" /> and hi, glad to see you here <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>And thank you for allowing me to push my barrow.</p><p></p><p>My system has fuel, air, hatches, engineering, brigs, seperate light drives, 7 seperate ship sizes, varying slots for types, more weapon sizes, ram scoops, fuel cells, generators, ability to increase engine speed using increased size or by making the single engine preform better to increase the ships speed, shields, fighter/missile/ mines/ satellite launchers and bays, increasing armour rules, space stations, on board computers, ship size increases within the size (with approx lengths given), changed critical hit system for type of super structure, ancillary bridges, barracks, planetary defence base rules....well lots of stuff. Come and have a look.</p><p></p><p>I have also include a new skill, gunnery. It is the attack version of pilot/ drive which allows a PC to become good at firing vehicle/ APeS (Mecha)/ space craft mounted weapons.</p><p></p><p>It is slot based and thus everything basically has a size due to the slots. OK it is not a physical size per say. I have not included weight but might later on. I just don't see the point.</p><p></p><p>It is under development and the 3.12 version is in the dowloads area.</p><p></p><p>I am hoping that a new d20 site, <a href="http://www.d20projects.com" target="_blank">www.d20projects.com</a> ,will allow a forum for those interested in developing the system a grand scale to replace the bland d20 future system. While it is playable, no real rules for building and NO AOO! </p><p></p><p>Why does it have to be compatiable with a system that is very simplistic? It has little room for growth since it has no rules for building and has small ships and fighting area. No ability to alter the GIVEN ships much.</p><p></p><p>In the end I want it my system to be free, I am a gamer making it for other gamers.</p><p></p><p>I am hoping to get some more examples up, I had four but I changed the rules for sizes and thus they become worthless :\ but I have one carrier in the examples now.</p><p></p><p>I have a human race called the Thrall and thus the ship is of that empire.</p><p></p><p>Puts wheel barrow down <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="Aussiegamer, post: 2003117, member: 19601"] Once again I have been slighted by Ranger Reg. :uhoh: and hi, glad to see you here :D And thank you for allowing me to push my barrow. My system has fuel, air, hatches, engineering, brigs, seperate light drives, 7 seperate ship sizes, varying slots for types, more weapon sizes, ram scoops, fuel cells, generators, ability to increase engine speed using increased size or by making the single engine preform better to increase the ships speed, shields, fighter/missile/ mines/ satellite launchers and bays, increasing armour rules, space stations, on board computers, ship size increases within the size (with approx lengths given), changed critical hit system for type of super structure, ancillary bridges, barracks, planetary defence base rules....well lots of stuff. Come and have a look. I have also include a new skill, gunnery. It is the attack version of pilot/ drive which allows a PC to become good at firing vehicle/ APeS (Mecha)/ space craft mounted weapons. It is slot based and thus everything basically has a size due to the slots. OK it is not a physical size per say. I have not included weight but might later on. I just don't see the point. It is under development and the 3.12 version is in the dowloads area. I am hoping that a new d20 site, [url]www.d20projects.com[/url] ,will allow a forum for those interested in developing the system a grand scale to replace the bland d20 future system. While it is playable, no real rules for building and NO AOO! Why does it have to be compatiable with a system that is very simplistic? It has little room for growth since it has no rules for building and has small ships and fighting area. No ability to alter the GIVEN ships much. In the end I want it my system to be free, I am a gamer making it for other gamers. I am hoping to get some more examples up, I had four but I changed the rules for sizes and thus they become worthless :\ but I have one carrier in the examples now. I have a human race called the Thrall and thus the ship is of that empire. Puts wheel barrow down :lol: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
When is B&S2: Starship Construction guide coming out?
Top