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When is it OK to let a player substitute one skill for another?
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<blockquote data-quote="auburn2" data-source="post: 8177736" data-attributes="member: 6855259"><p>I do to sometimes, but there has to be more than this. To get a persuasion or intimidation the person has to tell me what he is doing - tell the guard "You think you could let me in" as I hold up a platinum - persuasion. "Let me in because I know where you live" - intimidation. It might be different DCs too, in a town with a lot of corruption the pesuasion DC to bribe a guard is probably low for example.</p><p></p><p>For knowledge checks I regularly allow to roll against more than one appropriate skills again with different DCs. If ask you who Mohammad was that probably has a really low DC on either history or religion as you could know it easily with either. If I ask you what Eid Ftr is that is probably pretty high DC using history but still a low DC on religion and you can still use either. </p><p></p><p>Acrobatics or Athletics I rarely interchange unless the rules say because they are different things. Grapple is always athletics on offense in my game and either athletics or acrobatics on defense and that makes sense to me. If was something that required one to be nimble instead of strong I would still use athletics, just with a dexterity modifier. </p><p></p><p>For finding traps I usually allow either investigation or Perception as I see it as different approaches to arriving at the same end. The guy with perception is looking at the chest to see if anything looks off, the guy with investigation is methodically checking the hinges the corners, the lock.</p></blockquote><p></p>
[QUOTE="auburn2, post: 8177736, member: 6855259"] I do to sometimes, but there has to be more than this. To get a persuasion or intimidation the person has to tell me what he is doing - tell the guard "You think you could let me in" as I hold up a platinum - persuasion. "Let me in because I know where you live" - intimidation. It might be different DCs too, in a town with a lot of corruption the pesuasion DC to bribe a guard is probably low for example. For knowledge checks I regularly allow to roll against more than one appropriate skills again with different DCs. If ask you who Mohammad was that probably has a really low DC on either history or religion as you could know it easily with either. If I ask you what Eid Ftr is that is probably pretty high DC using history but still a low DC on religion and you can still use either. Acrobatics or Athletics I rarely interchange unless the rules say because they are different things. Grapple is always athletics on offense in my game and either athletics or acrobatics on defense and that makes sense to me. If was something that required one to be nimble instead of strong I would still use athletics, just with a dexterity modifier. For finding traps I usually allow either investigation or Perception as I see it as different approaches to arriving at the same end. The guy with perception is looking at the chest to see if anything looks off, the guy with investigation is methodically checking the hinges the corners, the lock. [/QUOTE]
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