Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
When is it OK to let a player substitute one skill for another?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="clearstream" data-source="post: 8177786" data-attributes="member: 71699"><p>There is no diplomacy skill in 5e. Intimidate and persuasion have different uses and consequences, and thinking about those might help answer your question.</p><p></p><p>A player might accomplish the ends of bypassing a guard using either skill. However, to intimidate they likely need to make threats that the guard would find plausible, whereas to persuade they likely need to offer benefits the guard finds tempting. Successful or not, after the interaction the guard is going to feel differently about them. Ashamed and afraid perhaps if intimidated. Hopeful of future favours perhaps if persuaded.</p><p></p><p>So one answer is that sometimes more than one skill applies, but the requirements and consequences might differ.</p><p></p><p>Against that, as the comic author points out, it's also common to consider overshadowing. Religion and Arcana both use Intelligence, so while it's better to place Religion squarely in the center of questions about gods, if entry to a temple of a god of magic had some kind of knowledge test making Arcana relevant to it is falling not far from the tree. Acrobatics for grapple on the other hand is egregious, because it switches the ability modifier to Dexterity - already the uber-ability of 5e - and letting players use it for everything including grapples is more problematic.</p></blockquote><p></p>
[QUOTE="clearstream, post: 8177786, member: 71699"] There is no diplomacy skill in 5e. Intimidate and persuasion have different uses and consequences, and thinking about those might help answer your question. A player might accomplish the ends of bypassing a guard using either skill. However, to intimidate they likely need to make threats that the guard would find plausible, whereas to persuade they likely need to offer benefits the guard finds tempting. Successful or not, after the interaction the guard is going to feel differently about them. Ashamed and afraid perhaps if intimidated. Hopeful of future favours perhaps if persuaded. So one answer is that sometimes more than one skill applies, but the requirements and consequences might differ. Against that, as the comic author points out, it's also common to consider overshadowing. Religion and Arcana both use Intelligence, so while it's better to place Religion squarely in the center of questions about gods, if entry to a temple of a god of magic had some kind of knowledge test making Arcana relevant to it is falling not far from the tree. Acrobatics for grapple on the other hand is egregious, because it switches the ability modifier to Dexterity - already the uber-ability of 5e - and letting players use it for everything including grapples is more problematic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
When is it OK to let a player substitute one skill for another?
Top