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When is it OK to let a player substitute one skill for another?
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<blockquote data-quote="Don Durito" data-source="post: 8178348" data-attributes="member: 6687260"><p>Athletics is easy though because it's 'Strength the Skill'.</p><p></p><p>But generally yes in 5E I will usually nominate a skill (or two) because it saves time and I don't find resolution that interesting that I want to dwell on it - it's up to the players to remind me if they have an alternative claim to proficiency. I would even do that sometimes in 13th Age, "Roll Int + something Arcane knowledge based if you have it", and that system doesn't even have skills.</p><p>In 5E I would just say roll Strength(Athletics). So if you don't have athletics you just roll Strength. The fact that it's not written on the character sheet is enough to indicate that you can just roll Strength.</p><p></p><p>But this comes about in part because 5e skills are a muddled inconsistent compromise that doesn't make a lot of sense. If you're using ability score variants you quickly run into the fact that some of the skills are redundant because they're basically just ways of adding proficiency to an ability score in general (Athletics and Acrobatics being the two biggest offenders).</p></blockquote><p></p>
[QUOTE="Don Durito, post: 8178348, member: 6687260"] Athletics is easy though because it's 'Strength the Skill'. But generally yes in 5E I will usually nominate a skill (or two) because it saves time and I don't find resolution that interesting that I want to dwell on it - it's up to the players to remind me if they have an alternative claim to proficiency. I would even do that sometimes in 13th Age, "Roll Int + something Arcane knowledge based if you have it", and that system doesn't even have skills. In 5E I would just say roll Strength(Athletics). So if you don't have athletics you just roll Strength. The fact that it's not written on the character sheet is enough to indicate that you can just roll Strength. But this comes about in part because 5e skills are a muddled inconsistent compromise that doesn't make a lot of sense. If you're using ability score variants you quickly run into the fact that some of the skills are redundant because they're basically just ways of adding proficiency to an ability score in general (Athletics and Acrobatics being the two biggest offenders). [/QUOTE]
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When is it OK to let a player substitute one skill for another?
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