Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
When is it OK to let a player substitute one skill for another?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Charlaquin" data-source="post: 8179213" data-attributes="member: 6779196"><p>I don’t think anyone has said you’re doing it wrong if you just call for the skill. You’re doing it differently than what the rules describe, but there’s nothing wrong with that.</p><p></p><p>Well that’s not what it means according to the rules.</p><p></p><p><img class="smilie smilie--emoji" alt="🤷♀️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2640.png" title="Woman shrugging :woman_shrugging:" data-shortname=":woman_shrugging:" loading="lazy" width="64" height="64" /> I live in the US and it isn’t too much work for me.</p><p></p><p>Well, yeah, it would be when the default is strength. The advantage of calling for the ability instead of a skill is that there doesn’t need to <em>be</em> a default.</p><p></p><p>That’s why I would call for a “Charisma check” rather than a “Charisma plus Intimidate check”. That’s actually less specific than “Intimidate check” because there are eighteen different options the player can substitute (or more if you include tools), compared to the 6 they can substitute if you call for an “Intimate check.”</p><p></p><p>People certainly don’t need to run the game the same, and if just calling for a skill check works for you (as it does for many DMs, I might even say the majority of DMs), great. I’m not telling you you can’t or shouldn’t do it that way, I’m just explaining why I do it the way I do, because people seemed confused by it and have been asking a lot of questions about it. Advocating for my preferred method is not an attack against your preferred method. They can co-exist.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8179213, member: 6779196"] I don’t think anyone has said you’re doing it wrong if you just call for the skill. You’re doing it differently than what the rules describe, but there’s nothing wrong with that. Well that’s not what it means according to the rules. 🤷♀️ I live in the US and it isn’t too much work for me. Well, yeah, it would be when the default is strength. The advantage of calling for the ability instead of a skill is that there doesn’t need to [I]be[/I] a default. That’s why I would call for a “Charisma check” rather than a “Charisma plus Intimidate check”. That’s actually less specific than “Intimidate check” because there are eighteen different options the player can substitute (or more if you include tools), compared to the 6 they can substitute if you call for an “Intimate check.” People certainly don’t need to run the game the same, and if just calling for a skill check works for you (as it does for many DMs, I might even say the majority of DMs), great. I’m not telling you you can’t or shouldn’t do it that way, I’m just explaining why I do it the way I do, because people seemed confused by it and have been asking a lot of questions about it. Advocating for my preferred method is not an attack against your preferred method. They can co-exist. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
When is it OK to let a player substitute one skill for another?
Top