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When is it okay to lose a caster level?
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<blockquote data-quote="Ridley's Cohort" data-source="post: 2174265" data-attributes="member: 545"><p>I think the key is that if you are banking on your spellcasting as your primary offensive competency, then losing a spellcasting level is a very big deal. It better be a sweet PrC to justify that hit.</p><p></p><p>Typically, you lose two of your top spell slots right off the bat. A Wizard that delays 7th level is giving up two 4th level spell per day. A Wizard that delays 8th level is giving up a 4th level and a 3rd level slot. That is giving up a lot of flexibilty as well as raw power. </p><p></p><p>As a practical matter, it often means that the Wizard does not have the right spell for the right job. IME with dungeon crawls my Wizard would be effectively "tapped out" after only casting ~2/3 of my spells. Those two top spell slots may not seem like a lot at the beginnign of the day, but it feels like a huge deal after two or three fights.</p><p></p><p>If you use your spells mostly for defense and support, including buffing, you have more flexibility. Eldritch Knights and Arcane Tricksters usually built their offense around their other talents, even if they do throw the occasional Fireball.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 2174265, member: 545"] I think the key is that if you are banking on your spellcasting as your primary offensive competency, then losing a spellcasting level is a very big deal. It better be a sweet PrC to justify that hit. Typically, you lose two of your top spell slots right off the bat. A Wizard that delays 7th level is giving up two 4th level spell per day. A Wizard that delays 8th level is giving up a 4th level and a 3rd level slot. That is giving up a lot of flexibilty as well as raw power. As a practical matter, it often means that the Wizard does not have the right spell for the right job. IME with dungeon crawls my Wizard would be effectively "tapped out" after only casting ~2/3 of my spells. Those two top spell slots may not seem like a lot at the beginnign of the day, but it feels like a huge deal after two or three fights. If you use your spells mostly for defense and support, including buffing, you have more flexibility. Eldritch Knights and Arcane Tricksters usually built their offense around their other talents, even if they do throw the occasional Fireball. [/QUOTE]
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When is it okay to lose a caster level?
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