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When is LA worth it?
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<blockquote data-quote="The Souljourner" data-source="post: 1518263" data-attributes="member: 1622"><p>In general, if you have more than 1/3 of your ECL as LA, you're screwing yourself. The loss of hitpoints is just too much to get past (unless your race has a con modifier that makes up for it).</p><p></p><p>I am in a campaign that started at 10th level and I'm playing a dwarven werebear fighter. He's awesome. The con mod easily makes up for the loss of 3 hit dice, and the huge strength makes up for the huge hit in BAB... and the natural attacks (mostly) make up for loss of iterative attacks. All in all, I feel the race is well balanced (as long as the campaign is kinda high powered... in a standard campaign, I'd be dominating).</p><p></p><p>However, as people have said, in general, LA suck. No one should ever play a 4th level half dragon. Having 25% of normal hitpoints is ridiculous. You'll just die. If you make it a level progression and spread it out over your first 10 levels, then I think it would be fine. 7 hitdice at 10th level with a good con modifier is probably fine. 3 hit dice at 6th level is a death sentance.</p><p></p><p>I don't know that there are enough abilities in existence to make me take a +4 or worse LA class, and +3 better be damn kickass. Don't even get me started on those +8 ones. </p><p></p><p>-The Souljourner</p></blockquote><p></p>
[QUOTE="The Souljourner, post: 1518263, member: 1622"] In general, if you have more than 1/3 of your ECL as LA, you're screwing yourself. The loss of hitpoints is just too much to get past (unless your race has a con modifier that makes up for it). I am in a campaign that started at 10th level and I'm playing a dwarven werebear fighter. He's awesome. The con mod easily makes up for the loss of 3 hit dice, and the huge strength makes up for the huge hit in BAB... and the natural attacks (mostly) make up for loss of iterative attacks. All in all, I feel the race is well balanced (as long as the campaign is kinda high powered... in a standard campaign, I'd be dominating). However, as people have said, in general, LA suck. No one should ever play a 4th level half dragon. Having 25% of normal hitpoints is ridiculous. You'll just die. If you make it a level progression and spread it out over your first 10 levels, then I think it would be fine. 7 hitdice at 10th level with a good con modifier is probably fine. 3 hit dice at 6th level is a death sentance. I don't know that there are enough abilities in existence to make me take a +4 or worse LA class, and +3 better be damn kickass. Don't even get me started on those +8 ones. -The Souljourner [/QUOTE]
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When is LA worth it?
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