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When is LA worth it?
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<blockquote data-quote="Votan" data-source="post: 1532366" data-attributes="member: 18680"><p>When you are playing a fighter. </p><p></p><p>A half dragon has +8 str, +2 con, +2 Int, + 2 cha. Plus a breath weapon and 4 points of natural armor. Plus cool immunities to sleep, paralysis and a major element. Plus darkvision. </p><p></p><p>After about level 3 of fighter it is impossible to make up for this bounty with extra feats. If you are a 2 handed weapon weilder that str is worth +8 to damage. The AC loss of no shield is made up for with natural armour. </p><p></p><p>Fighter have terrible will saves. Sleep and paralysis are common annoyances (hold person et al) that are nice to go away. </p><p></p><p>Fighter feats cannot compensate for this at higher levels. You loose a few hit points. Con helps a little bit. So does AC. </p><p></p><p>The same thing is true of an Oger (despite needing 4 useless giant levels) -- the strength, con and natural armor are just too good (not to mention the size). </p><p></p><p>A troll looks interesting but has just too high of an effective level to really work -- this is where this nice system begins to fail. But I'd even consider a Troll fighter over a human in a 15th level campaign. Troll 6 HD giant, 4th level fighter but all damage is subdual.</p></blockquote><p></p>
[QUOTE="Votan, post: 1532366, member: 18680"] When you are playing a fighter. A half dragon has +8 str, +2 con, +2 Int, + 2 cha. Plus a breath weapon and 4 points of natural armor. Plus cool immunities to sleep, paralysis and a major element. Plus darkvision. After about level 3 of fighter it is impossible to make up for this bounty with extra feats. If you are a 2 handed weapon weilder that str is worth +8 to damage. The AC loss of no shield is made up for with natural armour. Fighter have terrible will saves. Sleep and paralysis are common annoyances (hold person et al) that are nice to go away. Fighter feats cannot compensate for this at higher levels. You loose a few hit points. Con helps a little bit. So does AC. The same thing is true of an Oger (despite needing 4 useless giant levels) -- the strength, con and natural armor are just too good (not to mention the size). A troll looks interesting but has just too high of an effective level to really work -- this is where this nice system begins to fail. But I'd even consider a Troll fighter over a human in a 15th level campaign. Troll 6 HD giant, 4th level fighter but all damage is subdual. [/QUOTE]
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