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When is LA worth it?
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<blockquote data-quote="Pax" data-source="post: 1536830" data-attributes="member: 6875"><p>And I don't generally allow digitigrade lycanthropes to wear <strong>boots</strong>, for example - unless the boot was built for such a foot in the first place. Resize to fit a foot of the same general size, shape, and structure? Sure. Fit an otherwise significantly-different body part whose only real resemblance is the possession of toes, and use for walking/running?</p><p></p><p> IMO that'd be like putting boots on your horse, or nailing horseshoes to your foot. Neither one would work especially well.</p><p></p><p></p><p> Because "the other people" are likely to have their OWN business to conduct, and might get tired of doing all of YOUR shopping as well. Several characters I've played owuld have charged you a 10% "finder's fee" for their time and effort.</p><p></p><p> And for things like armor, you rather have to BE there, so that the armorer can properly fit the stuff to your body.</p><p></p><p></p><p> Menagerie Law - wild animals, tamed or not, are not permitted within city limits except in a cage, and even then, a permit/license costing XXXgp must be purchased at least two days in advance of the creature's entry, and is only available to properly certified/warranted animal handlers (a process taken care of by the appropriate guild(s)).</p><p></p><p></p><p> Right. So, which sort of <strong>monstrous humanoid</strong> will you be disguising yourself as, again ... ?</p><p></p><p></p><p></p><p> With a 50% chance to hit YOU instead.</p><p></p><p></p><p> What, you've never been a normal human fighting an Athach?</p><p></p><p> You've never faced a dragon more than three years out of it's egg?</p><p></p><p></p><p> No railroad in sight, so you should probably get your eyes checked.</p><p></p><p></p><p> Fine, fine, not a problem -- although, having just passed up the opportunity to participate in several encounters (which your fellow PC's perhaps do <strong>not</strong> pass up), you lose out on XP and a share of the resultant loot. <strong>Your</strong> choice; as a GM, Iw on't be railroaded into NOT making corridors be the appropriate size relative to their makers, just because someone else WANTS to be bigger than the usual PHB races.</p><p></p><p></p><p> No, those aren't the big ones, those're the smallish ones. A standard Kobold corridor should be about 3' wide, and about 4' high. Gnomes and halflings (also size small) shoudl be fine; dwarves, elves, half-elves, humans, and half-orcs will all suffer being squeezed, and your lycanthrope is going to need to grease up in order to get through. *shrug*</p><p></p><p> A 5x5-cross-section corridor is to a Small creature, as a 10x10 corridor would be to a Medium-sized creature: <em>a large hallway</em>. *shrug*</p><p></p><p></p><p> Yep. And I've had a long-standing challenge, to take low-EPIC characters into a Kobold lair. If I could afford to, I'd offer a modest cash PRIZE, for anyone who survived long enough to REACH the final encounter - let alone survive THAT.</p><p></p><p></p><p> You wanna play a big guy, you pay the price of admission and lump it. Or ... <em>don't play it</em>.</p><p></p><p></p><p> A "typical tank" isn't going to grapple in the first place - he's going to prefer to beat on the spellcaster as best s/he can, and keep said 'caster in their Threatened area so that they get AoO's to ruin spells with.</p><p></p><p> But that tends to involve wielding a <strong>weapon</strong>; you were the one that insisted on grappling and fighting sans weapons, not me.</p><p></p><p></p><p> Which is why I said <strong>typically</strong>, as you apparently <strong>didn't</strong> note.</p></blockquote><p></p>
[QUOTE="Pax, post: 1536830, member: 6875"] And I don't generally allow digitigrade lycanthropes to wear [b]boots[/b], for example - unless the boot was built for such a foot in the first place. Resize to fit a foot of the same general size, shape, and structure? Sure. Fit an otherwise significantly-different body part whose only real resemblance is the possession of toes, and use for walking/running? IMO that'd be like putting boots on your horse, or nailing horseshoes to your foot. Neither one would work especially well. Because "the other people" are likely to have their OWN business to conduct, and might get tired of doing all of YOUR shopping as well. Several characters I've played owuld have charged you a 10% "finder's fee" for their time and effort. And for things like armor, you rather have to BE there, so that the armorer can properly fit the stuff to your body. Menagerie Law - wild animals, tamed or not, are not permitted within city limits except in a cage, and even then, a permit/license costing XXXgp must be purchased at least two days in advance of the creature's entry, and is only available to properly certified/warranted animal handlers (a process taken care of by the appropriate guild(s)). Right. So, which sort of [b]monstrous humanoid[/b] will you be disguising yourself as, again ... ? With a 50% chance to hit YOU instead. What, you've never been a normal human fighting an Athach? You've never faced a dragon more than three years out of it's egg? No railroad in sight, so you should probably get your eyes checked. Fine, fine, not a problem -- although, having just passed up the opportunity to participate in several encounters (which your fellow PC's perhaps do [b]not[/b] pass up), you lose out on XP and a share of the resultant loot. [b]Your[/b] choice; as a GM, Iw on't be railroaded into NOT making corridors be the appropriate size relative to their makers, just because someone else WANTS to be bigger than the usual PHB races. No, those aren't the big ones, those're the smallish ones. A standard Kobold corridor should be about 3' wide, and about 4' high. Gnomes and halflings (also size small) shoudl be fine; dwarves, elves, half-elves, humans, and half-orcs will all suffer being squeezed, and your lycanthrope is going to need to grease up in order to get through. *shrug* A 5x5-cross-section corridor is to a Small creature, as a 10x10 corridor would be to a Medium-sized creature: [i]a large hallway[/i]. *shrug* Yep. And I've had a long-standing challenge, to take low-EPIC characters into a Kobold lair. If I could afford to, I'd offer a modest cash PRIZE, for anyone who survived long enough to REACH the final encounter - let alone survive THAT. You wanna play a big guy, you pay the price of admission and lump it. Or ... [i]don't play it[/i]. A "typical tank" isn't going to grapple in the first place - he's going to prefer to beat on the spellcaster as best s/he can, and keep said 'caster in their Threatened area so that they get AoO's to ruin spells with. But that tends to involve wielding a [b]weapon[/b]; you were the one that insisted on grappling and fighting sans weapons, not me. Which is why I said [b]typically[/b], as you apparently [b]didn't[/b] note. [/QUOTE]
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