Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
When is the skill check made?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Harzel" data-source="post: 7830783" data-attributes="member: 6857506"><p>There are two things bundled here that I would separate. One is the 'burst' of inspiration/guidance notion; that seems like a good narrative reason for allowing the inspiration/guidance to be applied regardless of the duration of the task. The other is the notion that when a character is 'likely to fail', they will be aware of that and that the player knowing the d20 roll is a good model for that.</p><p></p><p>Ok, now a weird thing has just happened to me. When I started the last sentence of the previous paragraph, I thought I was about to argue against, e.g., the bard being allowed to grant inspiration after the d20 roll. However, if one embraces the 'burst of inspiration' notion <em>and</em> justifies the RAW 'player can see the d20 roll before using inspiration' as 'character suspects they are failing and seeks extraordinary assistance', then disallowing the bard granting inspiration after the d20 roll would mean drawing a distinction between the character doing the task suspecting they were failing and the bard suspecting they were failing. Provided that the fictional situation is such that the bard and the other character can communicate, that seems like a fine line to be drawing (particularly in a cooperative, group-oriented game).</p><p></p><p></p><p></p><p>Two things here. First, the PH says this about Bardic Inspiration.</p><p></p><p></p><p></p><p>Disclosing DCs renders the second clause moot, which to me means this contravenes RAW. That's fine, but seems like it should be acknowledged.</p><p></p><p>Second, your 'solution' to guidance spamming shows misunderstanding of the dislike for it (in a way that, frankly, seems almost willful). The issue is not the image of the cleric wandering about constantly muttering under their breath requesting a minor divine intercession (although that's eye-rolling by itself), nor is it the actual rolling of d4s; it's having a d4 added to every. single. ability. check. Being able to check whether you actually needed the boost before rolling the extra die is completely irrelevant (and actually probably just complicates the process by adding a decision point).</p></blockquote><p></p>
[QUOTE="Harzel, post: 7830783, member: 6857506"] There are two things bundled here that I would separate. One is the 'burst' of inspiration/guidance notion; that seems like a good narrative reason for allowing the inspiration/guidance to be applied regardless of the duration of the task. The other is the notion that when a character is 'likely to fail', they will be aware of that and that the player knowing the d20 roll is a good model for that. Ok, now a weird thing has just happened to me. When I started the last sentence of the previous paragraph, I thought I was about to argue against, e.g., the bard being allowed to grant inspiration after the d20 roll. However, if one embraces the 'burst of inspiration' notion [I]and[/I] justifies the RAW 'player can see the d20 roll before using inspiration' as 'character suspects they are failing and seeks extraordinary assistance', then disallowing the bard granting inspiration after the d20 roll would mean drawing a distinction between the character doing the task suspecting they were failing and the bard suspecting they were failing. Provided that the fictional situation is such that the bard and the other character can communicate, that seems like a fine line to be drawing (particularly in a cooperative, group-oriented game). Two things here. First, the PH says this about Bardic Inspiration. Disclosing DCs renders the second clause moot, which to me means this contravenes RAW. That's fine, but seems like it should be acknowledged. Second, your 'solution' to guidance spamming shows misunderstanding of the dislike for it (in a way that, frankly, seems almost willful). The issue is not the image of the cleric wandering about constantly muttering under their breath requesting a minor divine intercession (although that's eye-rolling by itself), nor is it the actual rolling of d4s; it's having a d4 added to every. single. ability. check. Being able to check whether you actually needed the boost before rolling the extra die is completely irrelevant (and actually probably just complicates the process by adding a decision point). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
When is the skill check made?
Top