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General Tabletop Discussion
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When is the skill check made?
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<blockquote data-quote="Hriston" data-source="post: 7831416" data-attributes="member: 6787503"><p>Maybe you need to connect the dots for me then because, while I agree with everything you’re saying here about tasks and checks, I have no idea what you think that proves regarding whether the duration of a casting of <em>guidance </em>must cover the entire time it takes to perform a task for the spell to have the desired effect. </p><p></p><p></p><p></p><p>I feel like there’s some underlying assumption you have that I don’t share that leads you to this conclusion, but I have no idea what it is. If I had to guess, I’d say it’s that in the absence of a fictional event with which to associate the rolling and addition of the extra die (I mean, the spell is pretty bare-bones mechanics), you’re associating it with the task as a whole, but I’d much rather hear your thoughts than try to guess what you’re thinking. </p><p></p><p></p><p></p><p>I disagree. If, as you say, there’s an ability check at all, then the DM can’t describe the result of the action until after the check, which places the check back in step 2 along with other inputs into resolution. </p><p></p><p></p><p></p><p>By “critical moment”, I don’t mean when the ability check is made. I mean a critical moment in the fiction, which does exist in the game-world. I’m not saying the ability check occurs at any point in the fiction, or that it occurs in the fiction at all. What I’m saying is that the question of the timing of the check doesn’t matter. What matters is that the d4 is rolled and added at the table while the state of the fiction agreed upon by the people at the table is that <em>guidance </em>was cast less than a minute ago in the fiction.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7831416, member: 6787503"] Maybe you need to connect the dots for me then because, while I agree with everything you’re saying here about tasks and checks, I have no idea what you think that proves regarding whether the duration of a casting of [I]guidance [/I]must cover the entire time it takes to perform a task for the spell to have the desired effect. I feel like there’s some underlying assumption you have that I don’t share that leads you to this conclusion, but I have no idea what it is. If I had to guess, I’d say it’s that in the absence of a fictional event with which to associate the rolling and addition of the extra die (I mean, the spell is pretty bare-bones mechanics), you’re associating it with the task as a whole, but I’d much rather hear your thoughts than try to guess what you’re thinking. I disagree. If, as you say, there’s an ability check at all, then the DM can’t describe the result of the action until after the check, which places the check back in step 2 along with other inputs into resolution. By “critical moment”, I don’t mean when the ability check is made. I mean a critical moment in the fiction, which does exist in the game-world. I’m not saying the ability check occurs at any point in the fiction, or that it occurs in the fiction at all. What I’m saying is that the question of the timing of the check doesn’t matter. What matters is that the d4 is rolled and added at the table while the state of the fiction agreed upon by the people at the table is that [I]guidance [/I]was cast less than a minute ago in the fiction. [/QUOTE]
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When is the skill check made?
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