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<blockquote data-quote="Angel of Adventure" data-source="post: 2164918" data-attributes="member: 19165"><p>Yeah, Air Elementals are great at grappling. Biggus, per your first post about taunting the DM, I sorta agree with the DMs assesment. In my game, I play pretty loose with the rules as the one thing I hate more than anything else is stopping the game for 10s of minutes to debate a rule. My view is that I get to make ad hoc rulings (or mistakes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> ) to keep the game going and we can always change the rule later. If a player wants to get all technical on me then I will be forced to nitpick and do more dastardly things to the PCs to demonstrate my AUTHORITY! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>You were right to point the DM's forgetfulness, but if he intentionally forgot, I would say that the encounter worked itself out as it was probably very exciting for the PCs.</p><p></p><p>-AoA</p></blockquote><p></p>
[QUOTE="Angel of Adventure, post: 2164918, member: 19165"] Yeah, Air Elementals are great at grappling. Biggus, per your first post about taunting the DM, I sorta agree with the DMs assesment. In my game, I play pretty loose with the rules as the one thing I hate more than anything else is stopping the game for 10s of minutes to debate a rule. My view is that I get to make ad hoc rulings (or mistakes :eek: ) to keep the game going and we can always change the rule later. If a player wants to get all technical on me then I will be forced to nitpick and do more dastardly things to the PCs to demonstrate my AUTHORITY! ;) You were right to point the DM's forgetfulness, but if he intentionally forgot, I would say that the encounter worked itself out as it was probably very exciting for the PCs. -AoA [/QUOTE]
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