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When Luck Runs Out
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<blockquote data-quote="Wik" data-source="post: 3664863" data-attributes="member: 40177"><p>INTRO: So, this is my first attempt at a story hour. It's mostly something to do to kill a bit of time, and to get back into writing (I have a creative writing class in two months, after all!). And, since our group keeps logs for every session, I think it should be easy enough to do.</p><p></p><p>Our group (which includes Erywin from the boards as our GM, and good ol' Blargney the Second) has already run through a few modules at the start of this story hour; I just figured this would be a good place to start.</p><p></p><p>In terms of spoilers, we're running through Fallen Angel (from DUNGEON magazine), Chimes of Midnight (if that's what it's called), and Eyes of the Lich Queen. And yeah, it's EBERRON.</p><p></p><p>Also, we have a few house rules that change how some of the classes behave - namely, more skill points, and all skills are class skills. Which worked out great for us so far.</p><p></p><p>The characters:</p><p></p><p><strong>Marlowe D'Lyrandar:</strong> Half-Elven Wu Jen ("Elementalist"). A child of a dragonmark family that didn't develop a dragonmark. He has resentment towards Lyrandar (and all dragonmarks) and has spent much of his youth as a travelling gambler.</p><p></p><p>This is, by the way, the PC of yours truly. May the dice gods favour him.</p><p></p><p><strong>Jacob D'Lyrandar:</strong> Half-Elven Dragon Shaman. A dragonmarked member of House Lyrandar, and Marlowe's cousin. Adventurous, and probably the least impulsive in the group. The de facto leader of the party. Jacob is loyal to his dynasty, and dreams of commanding his own airship one day.</p><p></p><p><strong>"Blue"</strong> Goliath Psychic Warrior. Your typical, highly competitive goliath that has an astounding ability to deal damage in a fight. Blue also has the worst luck in the party, and it often makes him a very bitter man.</p></blockquote><p></p>
[QUOTE="Wik, post: 3664863, member: 40177"] INTRO: So, this is my first attempt at a story hour. It's mostly something to do to kill a bit of time, and to get back into writing (I have a creative writing class in two months, after all!). And, since our group keeps logs for every session, I think it should be easy enough to do. Our group (which includes Erywin from the boards as our GM, and good ol' Blargney the Second) has already run through a few modules at the start of this story hour; I just figured this would be a good place to start. In terms of spoilers, we're running through Fallen Angel (from DUNGEON magazine), Chimes of Midnight (if that's what it's called), and Eyes of the Lich Queen. And yeah, it's EBERRON. Also, we have a few house rules that change how some of the classes behave - namely, more skill points, and all skills are class skills. Which worked out great for us so far. The characters: [b]Marlowe D'Lyrandar:[/b] Half-Elven Wu Jen ("Elementalist"). A child of a dragonmark family that didn't develop a dragonmark. He has resentment towards Lyrandar (and all dragonmarks) and has spent much of his youth as a travelling gambler. This is, by the way, the PC of yours truly. May the dice gods favour him. [b]Jacob D'Lyrandar:[/b] Half-Elven Dragon Shaman. A dragonmarked member of House Lyrandar, and Marlowe's cousin. Adventurous, and probably the least impulsive in the group. The de facto leader of the party. Jacob is loyal to his dynasty, and dreams of commanding his own airship one day. [b]"Blue"[/b] Goliath Psychic Warrior. Your typical, highly competitive goliath that has an astounding ability to deal damage in a fight. Blue also has the worst luck in the party, and it often makes him a very bitter man. [/QUOTE]
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