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When making decisions for your character in 5E, which is your top priority? RP or G?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8758108" data-attributes="member: 18"><p>It's about the degree of deflection for me.</p><p></p><p>It doing the right thing mechanically is more like, 30 degrees off from what the character would "normally" do, I'm not going to do the right thing mechanically (presuming 180 is "the opposite of what they would do).</p><p></p><p>With the people I play with, I'd say vast majority are similar. They have a point where, as smart as something might be mechanically, they won't go that far, because it deviates from their conception of the character.</p><p></p><p>Particularly interestingly, this INCLUDES the most extreme power-gamer I play with! His characters are sometimes barely plausible, but once he's got this character established, with their personality and how they operate and so on, he doesn't deviate significantly from that. I've literally suggested plans to him, and he's acknowledged that would be the smart thing to do, but his character isn't going to do that, and I have a lot of respect for that. It's not what you might expect, but there you are.</p><p></p><p>I'm actually struggling to think of anyone I've ever played with who always goes mechanical. I think the last one was like, over 20 years ago.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8758108, member: 18"] It's about the degree of deflection for me. It doing the right thing mechanically is more like, 30 degrees off from what the character would "normally" do, I'm not going to do the right thing mechanically (presuming 180 is "the opposite of what they would do). With the people I play with, I'd say vast majority are similar. They have a point where, as smart as something might be mechanically, they won't go that far, because it deviates from their conception of the character. Particularly interestingly, this INCLUDES the most extreme power-gamer I play with! His characters are sometimes barely plausible, but once he's got this character established, with their personality and how they operate and so on, he doesn't deviate significantly from that. I've literally suggested plans to him, and he's acknowledged that would be the smart thing to do, but his character isn't going to do that, and I have a lot of respect for that. It's not what you might expect, but there you are. I'm actually struggling to think of anyone I've ever played with who always goes mechanical. I think the last one was like, over 20 years ago. [/QUOTE]
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When making decisions for your character in 5E, which is your top priority? RP or G?
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