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When modern ethics collide with medieval ethics
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<blockquote data-quote="Alzrius" data-source="post: 5820915" data-attributes="member: 8461"><p>This was a sentiment I wanted to express in a thread that dealt with similar themes, but it was closed before I could, so I'll say it here instead.</p><p></p><p>I see this as an issue of simulationism ("the game world must be as nuanced as we can make it!") versus gamism ("the game must be fun and comfortable for everyone playing it"). People have different takes on how to balance these two concerns against each other during game-play, and it can cause friction between players.</p><p></p><p>I've seen plenty of these situations become emotionally charged (usually just from discussing them hypothetically) because people tend to view these disagreements as commenting on their personal value system rather than as a difference in play-styles.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 5820915, member: 8461"] This was a sentiment I wanted to express in a thread that dealt with similar themes, but it was closed before I could, so I'll say it here instead. I see this as an issue of simulationism ("the game world must be as nuanced as we can make it!") versus gamism ("the game must be fun and comfortable for everyone playing it"). People have different takes on how to balance these two concerns against each other during game-play, and it can cause friction between players. I've seen plenty of these situations become emotionally charged (usually just from discussing them hypothetically) because people tend to view these disagreements as commenting on their personal value system rather than as a difference in play-styles. [/QUOTE]
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