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When modern ethics collide with medieval ethics
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<blockquote data-quote="Elf Witch" data-source="post: 5821391" data-attributes="member: 9037"><p>For the game I run I wrote up how everything works. From how the world views wizards to how the law works.</p><p></p><p>I am running a campaign with a lot of dragons in it and a dragon war I made the decision that since dragons are sapient they choose their own alignment the same as everyone else. As the party has found out meeting a gold dragon may not be a good thing.</p><p></p><p>One of the big core issues in my game is the lack of divine magic the gods are not able to make contact with their churches. Because of this you can evil priests running around in Heirneous temple.</p><p></p><p>As for the law it is administered by the priests of St Cuthbert and because of that it is ruled with a fierce by the letter of the law without the compassion of good being involved wrong doers get punished regardless of the circumstances of why they did the crime. I often remind my players of this. </p><p></p><p>It is one of the harder things for some of them to wrap their minds around that you would punish a woman by cutting off her hand because she stole food to feed her hungry children. </p><p></p><p></p><p>I am lucky that my players in my game are more laid back then the players in the game I play in. </p><p></p><p>They accept my rulings and I work with each of them on how their alignment works in the setting. I have a player playing a paladin and we have worked closely on making his oaths. </p><p></p><p>I am working on a write up on each of the alignments work in my game.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5821391, member: 9037"] For the game I run I wrote up how everything works. From how the world views wizards to how the law works. I am running a campaign with a lot of dragons in it and a dragon war I made the decision that since dragons are sapient they choose their own alignment the same as everyone else. As the party has found out meeting a gold dragon may not be a good thing. One of the big core issues in my game is the lack of divine magic the gods are not able to make contact with their churches. Because of this you can evil priests running around in Heirneous temple. As for the law it is administered by the priests of St Cuthbert and because of that it is ruled with a fierce by the letter of the law without the compassion of good being involved wrong doers get punished regardless of the circumstances of why they did the crime. I often remind my players of this. It is one of the harder things for some of them to wrap their minds around that you would punish a woman by cutting off her hand because she stole food to feed her hungry children. I am lucky that my players in my game are more laid back then the players in the game I play in. They accept my rulings and I work with each of them on how their alignment works in the setting. I have a player playing a paladin and we have worked closely on making his oaths. I am working on a write up on each of the alignments work in my game. [/QUOTE]
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