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When modern ethics collide with medieval ethics
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<blockquote data-quote="Daztur" data-source="post: 5822593" data-attributes="member: 55680"><p>I think there's a few different issues here that need to be picked apart:</p><p></p><p>Player ignorance: in modern America mouthing off to a cop is dumb, but in Medieval times an important noble could mouth off to some watchmen with impunity. Often the best way to model this ignorance is to have the character be just as ignorant as the player by making sure that players who aren't going to bother reading up on the local culture are RPing foreigners.</p><p></p><p>Alignment issues: saying "the church of X says you should kill members of the church of Y" is one thing, saying that you can kill unarmed members of the church of Y and be Lawful Good is another since it appears that the DM is approving aspects of in-setting morality. The DM needs to clearly explain what alignment means in the setting or not use it (or at least not use it for normal PCs).</p><p></p><p>Differences in morality in the party: if some players buy into the local morality and others find it repellent that's an issue and should be handled like any other kind of disagreement in the party, the DM shouldn't be seen to take one side or the other in play, but could make some ground rules before play starts.</p><p></p><p>Once those different streams get crossed, things can get messy.</p></blockquote><p></p>
[QUOTE="Daztur, post: 5822593, member: 55680"] I think there's a few different issues here that need to be picked apart: Player ignorance: in modern America mouthing off to a cop is dumb, but in Medieval times an important noble could mouth off to some watchmen with impunity. Often the best way to model this ignorance is to have the character be just as ignorant as the player by making sure that players who aren't going to bother reading up on the local culture are RPing foreigners. Alignment issues: saying "the church of X says you should kill members of the church of Y" is one thing, saying that you can kill unarmed members of the church of Y and be Lawful Good is another since it appears that the DM is approving aspects of in-setting morality. The DM needs to clearly explain what alignment means in the setting or not use it (or at least not use it for normal PCs). Differences in morality in the party: if some players buy into the local morality and others find it repellent that's an issue and should be handled like any other kind of disagreement in the party, the DM shouldn't be seen to take one side or the other in play, but could make some ground rules before play starts. Once those different streams get crossed, things can get messy. [/QUOTE]
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