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General Tabletop Discussion
*Dungeons & Dragons
When order of initiative matters for a monster group
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<blockquote data-quote="Blue" data-source="post: 8854372" data-attributes="member: 20564"><p>Had an interesting thing come up last session. Our Wizard cast Crown of Madness on a foe next to another foe.</p><p></p><p>The group of monsters shared an initiative. The DM started to move them, and moved the one that had been designated to be attacked before "activating" the one that would attack.</p><p></p><p>We pointed it out, and the DM decided that he didn't want to unilaterally invalidate a character's action after a failed save so he moved it back and started again, this time with the one with Crown of Madness. This was the most player-friendly option and we thanked him for it.</p><p></p><p>How would you do it in your games? Roll off initiative for the creatures? Do you have all foes numbered to track damage and you always do them in order? Would you do as my DM did and do it first to keep player agency? Something else?</p></blockquote><p></p>
[QUOTE="Blue, post: 8854372, member: 20564"] Had an interesting thing come up last session. Our Wizard cast Crown of Madness on a foe next to another foe. The group of monsters shared an initiative. The DM started to move them, and moved the one that had been designated to be attacked before "activating" the one that would attack. We pointed it out, and the DM decided that he didn't want to unilaterally invalidate a character's action after a failed save so he moved it back and started again, this time with the one with Crown of Madness. This was the most player-friendly option and we thanked him for it. How would you do it in your games? Roll off initiative for the creatures? Do you have all foes numbered to track damage and you always do them in order? Would you do as my DM did and do it first to keep player agency? Something else? [/QUOTE]
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When order of initiative matters for a monster group
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