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When Paladins Go Terribly Wrong
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<blockquote data-quote="jgbrowning" data-source="post: 489931" data-attributes="member: 5724"><p>I view it this way. If we all were playing a ranger's track ability differently wouldn't we all want clarification on how its done? I view the paladin's code and morality an integral part of the class and like all parts of every class it should, IMHO, not be open to vastly different interpretions.</p><p></p><p>But i know what you mean, that's a role-playing aspect of the class as opposed to a rules aspect of the class, and many people don't like any "official" stance on role-playing. One of the reasons why i don't like the paladin (as well as druid and monk) is that they have "rigidly defined" role-playing codes as the core part of their class, but those codes are subject to every DM's interpretation.</p><p></p><p>Its not unfeasable to have a paladin that believes killing any evil, of any varying degree, at any time, is still killing evil, and therefore a good act. It may not be the supposed first choice, but it can easily be interpreted as being a valid choice. </p><p></p><p>If most of the people that play the game dont think what the paladin in the first post did is "right" for a paladin, why shouldn't we have a more codified explination of the class concept? Its needed.</p><p></p><p>and that's all i'll say on the paladin to avoid hijacking this thread any more. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>joe b.</p></blockquote><p></p>
[QUOTE="jgbrowning, post: 489931, member: 5724"] I view it this way. If we all were playing a ranger's track ability differently wouldn't we all want clarification on how its done? I view the paladin's code and morality an integral part of the class and like all parts of every class it should, IMHO, not be open to vastly different interpretions. But i know what you mean, that's a role-playing aspect of the class as opposed to a rules aspect of the class, and many people don't like any "official" stance on role-playing. One of the reasons why i don't like the paladin (as well as druid and monk) is that they have "rigidly defined" role-playing codes as the core part of their class, but those codes are subject to every DM's interpretation. Its not unfeasable to have a paladin that believes killing any evil, of any varying degree, at any time, is still killing evil, and therefore a good act. It may not be the supposed first choice, but it can easily be interpreted as being a valid choice. If most of the people that play the game dont think what the paladin in the first post did is "right" for a paladin, why shouldn't we have a more codified explination of the class concept? Its needed. and that's all i'll say on the paladin to avoid hijacking this thread any more. :) joe b. [/QUOTE]
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When Paladins Go Terribly Wrong
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