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When Paladins Screw Up -- Alternatives to disempowering
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<blockquote data-quote="Cador" data-source="post: 1647288" data-attributes="member: 6332"><p>No. I said that I am working him towards a couple of prestige classes. </p><p></p><p></p><p></p><p>Absolutely. He can just continue playing a paladin (provided he now decides to atone and try to remain a paladin). I am not preventing him from that, nor forcing him to play a particular prestige class of my choice.</p><p></p><p>At the moment, the player has built his character so that he doesn't qualify for any of the prestige classes available to paladins in my campaign. He hasn't built towards any prestige classes because he hasn't read any rulebooks introducing him to any prestige classes.</p><p></p><p>He also hasn't read and remembered enough of the PHB to be sufficiently familiar with what is required of a paladin. Consequently, he has on three occasions directly violated his code, and he is in my opinion inches away from losing his status as paladin. I don't want him to take some dangerous quest to be eligible for atonement, because I don't want to risk him losing his character, which he is rather fond of and enjoys playing. And also because, despite his faults, his character plays an important role in the story and campaign.</p><p></p><p>Instead of administering standard paladin punishment, I am using the opportunity to present the player with some options for building his character that he wasn't aware of. Namely, that he can later take some prestige classes if he continues to advance his Knowledge (Religion) and if he takes a feat that requires one point higher wisdom than he has now. I am not dictating that he takes all skills and feats required for one particular prestige class. I am just, for a while, helping him towards a couple of prestige classes, and if he later doesn't want to go in that direction, then he is free to do so.</p><p></p><p>Granted, I am (through his church) dictating how he spends one skill point for the next levels, and how he must use his next stat increase. I justify that because I (and his church) want him to remain a paladin, and want him to gain some opportunities for advancing as a paladin (namely that his church will later be able to offer him initation into a couple of prestige classes, if he is interested to work further towards that goal).</p><p></p><p>I don't really understand the negative responses. I am not telling anyone else how to run their campaigns or saying that DMs should dictate how players build their characters. Nor am I saying that my way is the best way to deal with close-to-fallen-paladins in most situations. I am merely describing what I have chosen to do in one particular instance with one particular character and his player, whom I know well enough to be fairly certain that he won't mind what I am doing.</p></blockquote><p></p>
[QUOTE="Cador, post: 1647288, member: 6332"] No. I said that I am working him towards a couple of prestige classes. Absolutely. He can just continue playing a paladin (provided he now decides to atone and try to remain a paladin). I am not preventing him from that, nor forcing him to play a particular prestige class of my choice. At the moment, the player has built his character so that he doesn't qualify for any of the prestige classes available to paladins in my campaign. He hasn't built towards any prestige classes because he hasn't read any rulebooks introducing him to any prestige classes. He also hasn't read and remembered enough of the PHB to be sufficiently familiar with what is required of a paladin. Consequently, he has on three occasions directly violated his code, and he is in my opinion inches away from losing his status as paladin. I don't want him to take some dangerous quest to be eligible for atonement, because I don't want to risk him losing his character, which he is rather fond of and enjoys playing. And also because, despite his faults, his character plays an important role in the story and campaign. Instead of administering standard paladin punishment, I am using the opportunity to present the player with some options for building his character that he wasn't aware of. Namely, that he can later take some prestige classes if he continues to advance his Knowledge (Religion) and if he takes a feat that requires one point higher wisdom than he has now. I am not dictating that he takes all skills and feats required for one particular prestige class. I am just, for a while, helping him towards a couple of prestige classes, and if he later doesn't want to go in that direction, then he is free to do so. Granted, I am (through his church) dictating how he spends one skill point for the next levels, and how he must use his next stat increase. I justify that because I (and his church) want him to remain a paladin, and want him to gain some opportunities for advancing as a paladin (namely that his church will later be able to offer him initation into a couple of prestige classes, if he is interested to work further towards that goal). I don't really understand the negative responses. I am not telling anyone else how to run their campaigns or saying that DMs should dictate how players build their characters. Nor am I saying that my way is the best way to deal with close-to-fallen-paladins in most situations. I am merely describing what I have chosen to do in one particular instance with one particular character and his player, whom I know well enough to be fairly certain that he won't mind what I am doing. [/QUOTE]
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