Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
When PCs Die When the Player's Not There
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Raelcreve" data-source="post: 2353166" data-attributes="member: 7083"><p><strong>Death of an "absent" PC...</strong></p><p></p><p>Well first, the player should make this decision:</p><p></p><p>1) Someone plays his character. Or,</p><p>2) His PC fades into the background, or has something else to do.</p><p></p><p>If he wants someone to play his PC for XP and treasure, then the PC is treated as if the player was there, deaths included. If not, he gets awarded no XP and treasure, or partial.</p><p></p><p>As it was, his character sheet was present to be played by his friend. That points out that he wanted XP and treasure.</p><p></p><p>The death stands.</p><p></p><p>However, this is D&D and Raise Dead is only a 5th level spell. You can have a wandering cleric raise him.</p><p></p><p>The Core Rule Books and the d20 rules in general are guidelines not absolutes. As the DM, you have the final say in what happens. Yes, you should generally follow the rules, but fudging is fine if everyone is having fun. The DMG 2 actually has some great material in it covering this type of stuff.</p><p></p><p>As a side note, I kill PCs all the time (players absent or not). They can always be raised, or the player can choose to play something else. Generally, they are raised. It's not terribly expensive, and it helps control the treasure output if they are in debt to the church. Plus, if a player is tired of a particular PC, it gives him the option of doing something else.</p><p></p><p>D&D is about combat, and PCs get more combat than everything they face. They're going to get crit'ed more often, hit more often, and face a wider range of foes. If they kill hundreds or thousands of opponents and never die themselves, how "realistic" is that?</p><p></p><p>Reincarnation, Raise Dead, Resurrection, True Resurrection</p><p></p><p>What do you think these spells are for? NPCs? (There's nothing like resurrecting your favorite baddy by the way.)</p></blockquote><p></p>
[QUOTE="Raelcreve, post: 2353166, member: 7083"] [b]Death of an "absent" PC...[/b] Well first, the player should make this decision: 1) Someone plays his character. Or, 2) His PC fades into the background, or has something else to do. If he wants someone to play his PC for XP and treasure, then the PC is treated as if the player was there, deaths included. If not, he gets awarded no XP and treasure, or partial. As it was, his character sheet was present to be played by his friend. That points out that he wanted XP and treasure. The death stands. However, this is D&D and Raise Dead is only a 5th level spell. You can have a wandering cleric raise him. The Core Rule Books and the d20 rules in general are guidelines not absolutes. As the DM, you have the final say in what happens. Yes, you should generally follow the rules, but fudging is fine if everyone is having fun. The DMG 2 actually has some great material in it covering this type of stuff. As a side note, I kill PCs all the time (players absent or not). They can always be raised, or the player can choose to play something else. Generally, they are raised. It's not terribly expensive, and it helps control the treasure output if they are in debt to the church. Plus, if a player is tired of a particular PC, it gives him the option of doing something else. D&D is about combat, and PCs get more combat than everything they face. They're going to get crit'ed more often, hit more often, and face a wider range of foes. If they kill hundreds or thousands of opponents and never die themselves, how "realistic" is that? Reincarnation, Raise Dead, Resurrection, True Resurrection What do you think these spells are for? NPCs? (There's nothing like resurrecting your favorite baddy by the way.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
When PCs Die When the Player's Not There
Top