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When PCs Have Children (My Game Needs a Nursery)
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<blockquote data-quote="alsih2o" data-source="post: 1229415" data-attributes="member: 4790"><p>no straight dwarf fighters eh?</p><p></p><p> imc i exposed my players to a baby with a possibly nefarious background and they took her! i was shocked. they ahd the opportunity to leave her with her uncle, who was a combat failure and they chose to take her away(i blame buttercup <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). thus i was dealing with a party that took a baby nearly everywhere or had the druids wolf companion guarding it while they fought.</p><p></p><p> it makes things hard. babies are fragile, and need fed all the time.</p><p></p><p> i would assume that wild adventurers follow suit with many european uppities and sent their children off to be raised. some campaigns can fit it but none of the ones i have been in have seen it done well.</p></blockquote><p></p>
[QUOTE="alsih2o, post: 1229415, member: 4790"] no straight dwarf fighters eh? imc i exposed my players to a baby with a possibly nefarious background and they took her! i was shocked. they ahd the opportunity to leave her with her uncle, who was a combat failure and they chose to take her away(i blame buttercup ;) ). thus i was dealing with a party that took a baby nearly everywhere or had the druids wolf companion guarding it while they fought. it makes things hard. babies are fragile, and need fed all the time. i would assume that wild adventurers follow suit with many european uppities and sent their children off to be raised. some campaigns can fit it but none of the ones i have been in have seen it done well. [/QUOTE]
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