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<blockquote data-quote="BlackSilver" data-source="post: 2070673" data-attributes="member: 22250"><p>My apologies gentlemen, I was simply curious about the stated of mind of some of the people on ENWorld, no offense was intended or implied on my part and none was received.</p><p></p><p>Darmanicus- </p><p>I become impatient, quite often. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> </p><p></p><p>As some can contest I have had my share of Player/Friend problems at and away from the table, I chose to bring those problems to this forum to gain insight and other’s thoughts. The problem was solved because of this forum. I thank you for the thought that I might well be super human, but I am not- darn it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>As far as the other person’s concerns for their fellow players and friends, if he is going through some serious problems he might <strong>not</strong> be aware that he is creating a problem at the table or with his friends. Talking to him will hopefully discover what is going on and allow him to become aware of the problem he is creating. If his friends tell him to “get lost,” while his mother is dying of cancer (as an example) then where will that leave him when she is gone and needing his true friends? If you discover that your friend is going through a long passing then would you not consider giving him more slack in his attitude? Would he take offense if you asked him to step away from the table until he was done with his real world problems?</p><p></p><p>Discovering the problem and understanding it one could find that they can relate to the problem, by just stepping away you are abandoning your friend and showing a not so compassionate side of yourself. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> </p><p></p><p>I am still curious about this lack of discovery I have seen here but that is not why this thread was created, please let us continue.</p></blockquote><p></p>
[QUOTE="BlackSilver, post: 2070673, member: 22250"] My apologies gentlemen, I was simply curious about the stated of mind of some of the people on ENWorld, no offense was intended or implied on my part and none was received. Darmanicus- I become impatient, quite often. :o As some can contest I have had my share of Player/Friend problems at and away from the table, I chose to bring those problems to this forum to gain insight and other’s thoughts. The problem was solved because of this forum. I thank you for the thought that I might well be super human, but I am not- darn it. ;) As far as the other person’s concerns for their fellow players and friends, if he is going through some serious problems he might [B]not[/B] be aware that he is creating a problem at the table or with his friends. Talking to him will hopefully discover what is going on and allow him to become aware of the problem he is creating. If his friends tell him to “get lost,” while his mother is dying of cancer (as an example) then where will that leave him when she is gone and needing his true friends? If you discover that your friend is going through a long passing then would you not consider giving him more slack in his attitude? Would he take offense if you asked him to step away from the table until he was done with his real world problems? Discovering the problem and understanding it one could find that they can relate to the problem, by just stepping away you are abandoning your friend and showing a not so compassionate side of yourself. :( I am still curious about this lack of discovery I have seen here but that is not why this thread was created, please let us continue. [/QUOTE]
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