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<blockquote data-quote="Whimsical" data-source="post: 2071342" data-attributes="member: 3976"><p>Using your description of friendship, I would have to conclude that I never had a friend in my life, as I would disinvite even my own mother if she was an unrepentant disruptive player from a game that I'm running. First of all, gaming is an elective social activity. It is nothing that anyone has to do. In addition, it's a <em>privelege</em> to be part of a gaming group. One that every participant must earn every game session by being respectful of each other and adding to the game experience. When I start a roleplaying game, my objective is to provide an entertaining and fulfilling experience for the players. Part of this includes dealing with players who are decreasing the enjoyment of the game. That's my responsibility as the host of the game. "Dealing," of course includes being a friend and determining what is wrong in their life and trying to help out, or determining what is it about the game that they are not enjoying and finding ways for the player to gain more satisfaction from their play experience. If my efforts are not working and I get to the point where I would disinvite the player, I would instead use the <a href="http://keirsey.com/abuselose.html" target="_blank">Abuse It -- Lose It</a> method as a last ditch resort if the player is willing to cooperate. And if do disinvite the player, it doesn't mean that he is no longer my friend. We can still be friends. We're just not going to game with each other. That's all. One of several million activities that we could do with each other instead.</p><p></p><p>The fact that there are people that have the "it's wrong to drop a friend from a game" mindset has promted me to inform every one of my GMs that they have my explicit permission to disinvite me from their game for any reason, and I promise that I won't feel betrayed. The last thing in the world that I want is to have a gaming group suffer my presence. I know that my play preference does not match some DMs game preference.</p><p></p><p>In fact, I'm going to talk to my DM today about how my frustration over his campaign has led me to be rather rude last session, and see about finding a way to have me leave the game while not disrupting the game with the sudden abscence of my character.</p></blockquote><p></p>
[QUOTE="Whimsical, post: 2071342, member: 3976"] Using your description of friendship, I would have to conclude that I never had a friend in my life, as I would disinvite even my own mother if she was an unrepentant disruptive player from a game that I'm running. First of all, gaming is an elective social activity. It is nothing that anyone has to do. In addition, it's a [i]privelege[/i] to be part of a gaming group. One that every participant must earn every game session by being respectful of each other and adding to the game experience. When I start a roleplaying game, my objective is to provide an entertaining and fulfilling experience for the players. Part of this includes dealing with players who are decreasing the enjoyment of the game. That's my responsibility as the host of the game. "Dealing," of course includes being a friend and determining what is wrong in their life and trying to help out, or determining what is it about the game that they are not enjoying and finding ways for the player to gain more satisfaction from their play experience. If my efforts are not working and I get to the point where I would disinvite the player, I would instead use the [url=http://keirsey.com/abuselose.html]Abuse It -- Lose It[/url] method as a last ditch resort if the player is willing to cooperate. And if do disinvite the player, it doesn't mean that he is no longer my friend. We can still be friends. We're just not going to game with each other. That's all. One of several million activities that we could do with each other instead. The fact that there are people that have the "it's wrong to drop a friend from a game" mindset has promted me to inform every one of my GMs that they have my explicit permission to disinvite me from their game for any reason, and I promise that I won't feel betrayed. The last thing in the world that I want is to have a gaming group suffer my presence. I know that my play preference does not match some DMs game preference. In fact, I'm going to talk to my DM today about how my frustration over his campaign has led me to be rather rude last session, and see about finding a way to have me leave the game while not disrupting the game with the sudden abscence of my character. [/QUOTE]
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