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When RAW goes too far
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<blockquote data-quote="Asisreo" data-source="post: 7963377" data-attributes="member: 7019027"><p>Sometimes, as a DM, I can be quite uptight about the rules. It's not quite because I think the rules are so correct that they couldn't possibly be dumb but I hate doubling back from rules and upsetting the players. For example, when I was a new DM hotshot that thought I could do anything as long as it was "fun," I let my players and monsters do a counterattack for free because I didn't think it was realistic that someone would sit there waiting to be hit. Never again. </p><p></p><p>That said, I don't let the rules stop players from doing whatever they want, I just have them do it within the aspects of the rules. For instance, someone wanted to carve javelins from frog bones overnight. There wasn't a specific rule for turning bones to weapons, but there was basic crafting rules. I told him he'd need a tool (whatever he could justify) and could make up to 10 javelins from the bones. He was slightly upset because "why do I need anything but a knife to sharpen bone?" </p><p></p><p>Well, two reasons: Nobody here at the table truly knows how one would go about turning frog bones into weapons and I didn't want the game to devolve into collecting dozens of bones of their enemy for free. I think people should work for those out of cuff things too, so they earn it not beg me and I throw it to them.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 7963377, member: 7019027"] Sometimes, as a DM, I can be quite uptight about the rules. It's not quite because I think the rules are so correct that they couldn't possibly be dumb but I hate doubling back from rules and upsetting the players. For example, when I was a new DM hotshot that thought I could do anything as long as it was "fun," I let my players and monsters do a counterattack for free because I didn't think it was realistic that someone would sit there waiting to be hit. Never again. That said, I don't let the rules stop players from doing whatever they want, I just have them do it within the aspects of the rules. For instance, someone wanted to carve javelins from frog bones overnight. There wasn't a specific rule for turning bones to weapons, but there was basic crafting rules. I told him he'd need a tool (whatever he could justify) and could make up to 10 javelins from the bones. He was slightly upset because "why do I need anything but a knife to sharpen bone?" Well, two reasons: Nobody here at the table truly knows how one would go about turning frog bones into weapons and I didn't want the game to devolve into collecting dozens of bones of their enemy for free. I think people should work for those out of cuff things too, so they earn it not beg me and I throw it to them. [/QUOTE]
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