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When "Roleplaying" rears its ugly head...
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<blockquote data-quote="Hannibal King" data-source="post: 1993129" data-attributes="member: 27632"><p>Here's the lay down, current party has 4 player characters and 1 NPC. The NPC has been in the party longer than two of the player characters (one died several sessions ago, the other changed character). With me?</p><p></p><p>Last session, 1 of the newer player characters was killed as was the NPC. Due to current conditions the party has the option of resurrecting one of the dead and reincarnating the other. Got it?</p><p></p><p>Now as DM, I belive the players character should be raised and the NPC should risk the reincarnation spell. Obvious the players enjoyment is paramount over my NPC. But wait for it...</p><p></p><p>One of the players of one the older player characters feels that the NPC should recieve the resurrection and the newer <u>player character</u> should risk the reincarnation cause he is has been around longer and is a friend of the older player character. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>I argued that I won't spoil the player's enjoyment for the sake of an NPC. He argued that it would be the <u>true roleplaying way</u> to handle it. My reply was to hell with that! I won't allow roleplaying to ruin a player's enjoyment. His arguement now is that this is ruining <u>his</u> enjoyment of the game. And that we (the rest of the group) are a bunch of metagamers who don't have a clue about the <u>true roleplaying way</u>.</p><p></p><p>So, thoughts? Is he acting like a spoilt brat and not considering the feelings of others? Is he due for a reality check as this is just a <u>game</u> ? Or is he right, should true roleplaying over-ride the meta-portion of gaming when the players are involved?</p><p></p><p>To the moderators, if this starts a flame war, I apologize, it's was not my intention.</p><p>Thanks</p><p>Hannibal King</p></blockquote><p></p>
[QUOTE="Hannibal King, post: 1993129, member: 27632"] Here's the lay down, current party has 4 player characters and 1 NPC. The NPC has been in the party longer than two of the player characters (one died several sessions ago, the other changed character). With me? Last session, 1 of the newer player characters was killed as was the NPC. Due to current conditions the party has the option of resurrecting one of the dead and reincarnating the other. Got it? Now as DM, I belive the players character should be raised and the NPC should risk the reincarnation spell. Obvious the players enjoyment is paramount over my NPC. But wait for it... One of the players of one the older player characters feels that the NPC should recieve the resurrection and the newer [U]player character[/U] should risk the reincarnation cause he is has been around longer and is a friend of the older player character. :eek: I argued that I won't spoil the player's enjoyment for the sake of an NPC. He argued that it would be the [U]true roleplaying way[/U] to handle it. My reply was to hell with that! I won't allow roleplaying to ruin a player's enjoyment. His arguement now is that this is ruining [U]his[/U] enjoyment of the game. And that we (the rest of the group) are a bunch of metagamers who don't have a clue about the [U]true roleplaying way[/U]. So, thoughts? Is he acting like a spoilt brat and not considering the feelings of others? Is he due for a reality check as this is just a [U]game[/U] ? Or is he right, should true roleplaying over-ride the meta-portion of gaming when the players are involved? To the moderators, if this starts a flame war, I apologize, it's was not my intention. Thanks Hannibal King [/QUOTE]
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