Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
When "Roleplaying" rears its ugly head...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aristotle" data-source="post: 1994129" data-attributes="member: 5885"><p>If the living characters are paying for, or casting themselves, the spells necessary to bring back their fallen allies 'in character'... then you have to expect their decision on who to use the spell on to be 'in character' as well. You should respect the player's decisions he or she has made for a character just as you would the decisions that player makes as to what spells to memorize, what opponent to attack, or whatever else...</p><p></p><p>Sure, raising the other player character is the easiest thing to do for the game, but sometimes the decisions made in a game mean you have to go about things the hard way. I think the other player should try to understand this. If the PC is relatively new and unknown to the living players and the NPC is a tried and true friend who has saved their lives in the past it would be a crime (IMHO) not to raise the NPC.</p><p></p><p>This is one of the trials of a DM. Rather than arguing with the player of the living character you should be talking to the player of the dead one. If you, as the DM, feel they have gotten a raw deal and deserve a second chance. Ask him or her if they mind making a new character. If they tell you they do and that they want to go on playing their current character, and you feel the current situation warrants allowing the player to keep the character even though it died, then fudge a die roll or come up with some semi-inventive way to allow that character to be restored by other means.</p></blockquote><p></p>
[QUOTE="Aristotle, post: 1994129, member: 5885"] If the living characters are paying for, or casting themselves, the spells necessary to bring back their fallen allies 'in character'... then you have to expect their decision on who to use the spell on to be 'in character' as well. You should respect the player's decisions he or she has made for a character just as you would the decisions that player makes as to what spells to memorize, what opponent to attack, or whatever else... Sure, raising the other player character is the easiest thing to do for the game, but sometimes the decisions made in a game mean you have to go about things the hard way. I think the other player should try to understand this. If the PC is relatively new and unknown to the living players and the NPC is a tried and true friend who has saved their lives in the past it would be a crime (IMHO) not to raise the NPC. This is one of the trials of a DM. Rather than arguing with the player of the living character you should be talking to the player of the dead one. If you, as the DM, feel they have gotten a raw deal and deserve a second chance. Ask him or her if they mind making a new character. If they tell you they do and that they want to go on playing their current character, and you feel the current situation warrants allowing the player to keep the character even though it died, then fudge a die roll or come up with some semi-inventive way to allow that character to be restored by other means. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
When "Roleplaying" rears its ugly head...
Top