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When "Roleplaying" rears its ugly head...
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<blockquote data-quote="Hitokiri" data-source="post: 1996853" data-attributes="member: 26469"><p>Gaming should be about having fun. That should be the bottom line in any decision you make as a GM, making the game fun for your players and yourself.</p><p></p><p>If the player who died really doesn't care whether or not he has to roll up a new PC, then definately let the NPC be ressed. You've already made it clear that if the other player is in any way coerced into resing the PC, he is going to be unhappy. The only real problem you have is if the player of the dead PC is really adamant about want to play his PC, in which case you are in something of a catch 22 situation. At that point, anything you do is likely to end up in hurt feelings, including "letting the players work it out" as many have suggested. </p><p></p><p>If this is the situation, I'd say you have some incompatable players, and it is time to seriously consider what type of game you are running or want to run, and possibly trim the excess. It takes a lot of tact to do this, so proceed with caution. Your gole is to get rid of the problem players without hurting their feelings and alienating them from any possible future games that are run more to their taste.</p><p></p><p>If the problem, on the other hand, is not between the players but with you and the players actions (in other words, the players agree on an action but you are the one saying no) then it may be time o find another group entirely. If they aren't playing the type of game you had envisioned, and you aren't enjoying it, then it's time to terminate the campaign.</p></blockquote><p></p>
[QUOTE="Hitokiri, post: 1996853, member: 26469"] Gaming should be about having fun. That should be the bottom line in any decision you make as a GM, making the game fun for your players and yourself. If the player who died really doesn't care whether or not he has to roll up a new PC, then definately let the NPC be ressed. You've already made it clear that if the other player is in any way coerced into resing the PC, he is going to be unhappy. The only real problem you have is if the player of the dead PC is really adamant about want to play his PC, in which case you are in something of a catch 22 situation. At that point, anything you do is likely to end up in hurt feelings, including "letting the players work it out" as many have suggested. If this is the situation, I'd say you have some incompatable players, and it is time to seriously consider what type of game you are running or want to run, and possibly trim the excess. It takes a lot of tact to do this, so proceed with caution. Your gole is to get rid of the problem players without hurting their feelings and alienating them from any possible future games that are run more to their taste. If the problem, on the other hand, is not between the players but with you and the players actions (in other words, the players agree on an action but you are the one saying no) then it may be time o find another group entirely. If they aren't playing the type of game you had envisioned, and you aren't enjoying it, then it's time to terminate the campaign. [/QUOTE]
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