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When "Roleplaying" rears its ugly head...
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<blockquote data-quote="D+1" data-source="post: 1997153" data-attributes="member: 13654"><p>Ah, but that really doesn't sound like the situation being presented. I'm getting the picture of a player who says "I've come to my conclusion on this and rather than even CONSIDER any alternative it is going to be my way or no way at all. Furthermore, anyone who fails to agree with me at this point or tries to convince me otherwise is clearly inferior because I am obviously infallible. Oh, and it is not a matter of my character then taking actions that would SUPPORT his in-character view, it is a matter of me as a player attempting to convince all the other players that they must accept my point of view for my character and no other. They must therefore have their characters conform to my characters view and comply with my wishes IN-game as well as meta-game. The spells must be awarded as *I* say. The player of the dead PC bears <em>lesser</em> consideration than my own sacred privelege to maintain roleplaying purity."</p><p></p><p>Now we are only getting one side of the story but there's certainly no mention of the player having said, "I'm sorry, but I simply can't find any REASONABLE way for my character to agree to this. Therefore my CHARACTER must disagree with the party's decision, though it would be STUPID of me to make this a meta-game issue as well as in-game. But it would be nice if the rest of you could come up with acceptible in-character reasons why my character could be convinced to go along with it because it's just not working for me. I think as a minimum result my character is going to PERSONALLY obtain a resurrection for his friend the NPC and perhaps harbor a little resentment toward the other PC's for THEIR decision - because THAT IS THE TRUE ROLEPLAYING WAY."</p><p>But we're not talking yet about "keeping the other player happy". We're talking about keeping THIS player happy - the one who seems to be willing to make no comprimise nor ROLEPLAY his way through the situation (despite his apparant conviciton in the True Roleplaying Way) but instead make it immediately an out-of-character beef with other players and the DM for not siding with his reflexive, unalterable conclusion. Yes, it happens that occasionally an NPC will need to be given some form of preference over a PC for the sake of roleplaying verisimilitude, but did the player even explore other possibilities much less ALL other possibilities? It surely doesn't sound like it or the OP would not have had the visceral oppositional reaction that he seems to have had.</p></blockquote><p></p>
[QUOTE="D+1, post: 1997153, member: 13654"] Ah, but that really doesn't sound like the situation being presented. I'm getting the picture of a player who says "I've come to my conclusion on this and rather than even CONSIDER any alternative it is going to be my way or no way at all. Furthermore, anyone who fails to agree with me at this point or tries to convince me otherwise is clearly inferior because I am obviously infallible. Oh, and it is not a matter of my character then taking actions that would SUPPORT his in-character view, it is a matter of me as a player attempting to convince all the other players that they must accept my point of view for my character and no other. They must therefore have their characters conform to my characters view and comply with my wishes IN-game as well as meta-game. The spells must be awarded as *I* say. The player of the dead PC bears [I]lesser[/I] consideration than my own sacred privelege to maintain roleplaying purity." Now we are only getting one side of the story but there's certainly no mention of the player having said, "I'm sorry, but I simply can't find any REASONABLE way for my character to agree to this. Therefore my CHARACTER must disagree with the party's decision, though it would be STUPID of me to make this a meta-game issue as well as in-game. But it would be nice if the rest of you could come up with acceptible in-character reasons why my character could be convinced to go along with it because it's just not working for me. I think as a minimum result my character is going to PERSONALLY obtain a resurrection for his friend the NPC and perhaps harbor a little resentment toward the other PC's for THEIR decision - because THAT IS THE TRUE ROLEPLAYING WAY." But we're not talking yet about "keeping the other player happy". We're talking about keeping THIS player happy - the one who seems to be willing to make no comprimise nor ROLEPLAY his way through the situation (despite his apparant conviciton in the True Roleplaying Way) but instead make it immediately an out-of-character beef with other players and the DM for not siding with his reflexive, unalterable conclusion. Yes, it happens that occasionally an NPC will need to be given some form of preference over a PC for the sake of roleplaying verisimilitude, but did the player even explore other possibilities much less ALL other possibilities? It surely doesn't sound like it or the OP would not have had the visceral oppositional reaction that he seems to have had. [/QUOTE]
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