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When "Roleplaying" rears its ugly head...
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<blockquote data-quote="Hitokiri" data-source="post: 1997362" data-attributes="member: 26469"><p>2 quick comments:</p><p></p><p>1) This seems to be more of an issue of player/player GM/player dynamics than any type of roleplaying vs. metagaming situation. I tried to make that clear in my earlier post, but am pretty sure I failed. In case I wasn't clear earlier, this is a case where the GM needs to step back and make a decision on group dynamics, regardless of the specific circumstances that are currently occuring in the game. Any other solution is likely to be a patch to the situation rather than a long term fix, and will likely result in similar arguments arising again and again (at least, from what has been described of the situation, it's hard to get a good read on it without actually being there).</p><p></p><p>2) comparing D&D to uno or MtG is poorly done. The former two involve direct play competition, the object of the game is to advance yourself at other players expense. I should hope that this is not the case in the games I run (well, there may have been a time or two when it was the stated purposes to pit one PC against another, but that tends to be the exception to the rule, not the norm).</p></blockquote><p></p>
[QUOTE="Hitokiri, post: 1997362, member: 26469"] 2 quick comments: 1) This seems to be more of an issue of player/player GM/player dynamics than any type of roleplaying vs. metagaming situation. I tried to make that clear in my earlier post, but am pretty sure I failed. In case I wasn't clear earlier, this is a case where the GM needs to step back and make a decision on group dynamics, regardless of the specific circumstances that are currently occuring in the game. Any other solution is likely to be a patch to the situation rather than a long term fix, and will likely result in similar arguments arising again and again (at least, from what has been described of the situation, it's hard to get a good read on it without actually being there). 2) comparing D&D to uno or MtG is poorly done. The former two involve direct play competition, the object of the game is to advance yourself at other players expense. I should hope that this is not the case in the games I run (well, there may have been a time or two when it was the stated purposes to pit one PC against another, but that tends to be the exception to the rule, not the norm). [/QUOTE]
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