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When "Roleplaying" rears its ugly head...
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<blockquote data-quote="Hannibal King" data-source="post: 1998238" data-attributes="member: 27632"><p>Exactly fanboy2000, I <u>am</u> getting sick of these anti social characters who don't seem to get along with the rest of the group in a <strong>group</strong> game! Honestly he is a Ok guy, just sometimes he takes the rping to far. Reminds me of the blooper at the end of Liar Liar where the prosecutor lady calls Jim Carrey an "overactor!"</p><p></p><p></p><p></p><p></p><p>Once again I agree 100%. Player who would put the RPing over thier friends for ANY reason...well with friends like them...well you know the rest.</p><p></p><p></p><p></p><p></p><p></p><p>Correct again. There would be no post and no interesting, IMHO, discussion on PCs and NPCs. Frankly the situation will resolve itself on the weekend. I posted the thread right after said player he wanted to raise the NPC and I thought it would make an interesing (read: HOT) thread.</p><p></p><p></p><p></p><p></p><p>Give the man a cigar! I was never asking for DM advice to fix the problem so to the poster (I cannot recall) who suggested I should always plan for contigency in every event in an adventure - are you saying I should make sure the module with a Medusa has a scroll of stone to flesh? The Red Dragon modules has potions of fire resistance? The Vampire modules have plenty of scrolls of restoration? C'mon that's just dumb.</p><p></p><p>Oh and in my game I use a modified speak with dead that allows communication with spirits that have not moved on. I don't know of any spell that would allow you to talk to a dead player character ie the player himself? So how the heck would you know he wanted to be brought back?!</p><p></p><p>As I said guys this will be fixed on the weekend and everyone will live happily ever after so thanks everyone, you've been a great audience! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Hannibal King, post: 1998238, member: 27632"] Exactly fanboy2000, I [U]am[/U] getting sick of these anti social characters who don't seem to get along with the rest of the group in a [B]group[/B] game! Honestly he is a Ok guy, just sometimes he takes the rping to far. Reminds me of the blooper at the end of Liar Liar where the prosecutor lady calls Jim Carrey an "overactor!" Once again I agree 100%. Player who would put the RPing over thier friends for ANY reason...well with friends like them...well you know the rest. Correct again. There would be no post and no interesting, IMHO, discussion on PCs and NPCs. Frankly the situation will resolve itself on the weekend. I posted the thread right after said player he wanted to raise the NPC and I thought it would make an interesing (read: HOT) thread. Give the man a cigar! I was never asking for DM advice to fix the problem so to the poster (I cannot recall) who suggested I should always plan for contigency in every event in an adventure - are you saying I should make sure the module with a Medusa has a scroll of stone to flesh? The Red Dragon modules has potions of fire resistance? The Vampire modules have plenty of scrolls of restoration? C'mon that's just dumb. Oh and in my game I use a modified speak with dead that allows communication with spirits that have not moved on. I don't know of any spell that would allow you to talk to a dead player character ie the player himself? So how the heck would you know he wanted to be brought back?! As I said guys this will be fixed on the weekend and everyone will live happily ever after so thanks everyone, you've been a great audience! ;) [/QUOTE]
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