Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
When should players challenge the DM and when should they be quiet?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gizzard" data-source="post: 1330491" data-attributes="member: 527"><p>I was just thinking about this, and for me, it depends on the sort of challenge. </p><p></p><p>I actually like it a lot better when the player can flat out contradict me; say "Right here in the PHB it says X". I don't have an authority issue about being DM, though I do reserve the right to smirk and overrule by saying, "Hmm, there must be something you don't know about in play...." </p><p></p><p>What drives me nuts is when a player thinks that something should be played another way, stops the game by suggesting it and then can't follow through by showing me the rule they are thinking of. Player: "I thought it worked like X. Here, let me get my book..." DM: "Zzzz." </p><p></p><p>It also bugs me when a player questions something he doesn't know about, like monster abilities. Player: "How can an Otyugh grab me and still keep on fighting! He can't do that, we're in a grapple!" DM: "He is a big tentacled monster and that's the sort of thing he does."</p><p></p><p>But, overall, its a touchy issue. Some people don't like being contradicted, even if they are wrong. In that case it's better to shut your mouth and maybe have a chat with the DM after the session. Player: "Hey, I found a rule that would have applied to that situation last week. What do you think of playing this way from now on..." </p><p></p><p>Even if your DM is fairly liberal about it there are still plenty of missteps you can make - slowing the game down with constant interruptions; being wrong more often than the DM when you contradict him; picking at rules that hose the party but ignoring the rulings that favor the party etc etc. So proceed with caution.</p></blockquote><p></p>
[QUOTE="Gizzard, post: 1330491, member: 527"] I was just thinking about this, and for me, it depends on the sort of challenge. I actually like it a lot better when the player can flat out contradict me; say "Right here in the PHB it says X". I don't have an authority issue about being DM, though I do reserve the right to smirk and overrule by saying, "Hmm, there must be something you don't know about in play...." What drives me nuts is when a player thinks that something should be played another way, stops the game by suggesting it and then can't follow through by showing me the rule they are thinking of. Player: "I thought it worked like X. Here, let me get my book..." DM: "Zzzz." It also bugs me when a player questions something he doesn't know about, like monster abilities. Player: "How can an Otyugh grab me and still keep on fighting! He can't do that, we're in a grapple!" DM: "He is a big tentacled monster and that's the sort of thing he does." But, overall, its a touchy issue. Some people don't like being contradicted, even if they are wrong. In that case it's better to shut your mouth and maybe have a chat with the DM after the session. Player: "Hey, I found a rule that would have applied to that situation last week. What do you think of playing this way from now on..." Even if your DM is fairly liberal about it there are still plenty of missteps you can make - slowing the game down with constant interruptions; being wrong more often than the DM when you contradict him; picking at rules that hose the party but ignoring the rulings that favor the party etc etc. So proceed with caution. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
When should players challenge the DM and when should they be quiet?
Top