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When should players challenge the DM and when should they be quiet?
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<blockquote data-quote="Ranes" data-source="post: 1331684" data-attributes="member: 4826"><p>You'd be welcome in my game any time. My last campaign, one player was a friend of a friend whom I had previously met only once. We were both long time gamers with lots of DMing experience. His third edition experience was greater than mine.</p><p> </p><p>I had rustled up players by saying that I wanted to run my first 3E campaign as close to the core rules as I could, having read them and been surprised by how much I thought I liked them.</p><p> </p><p>He frequently called me, in a friendly, polite way, if he was aware of me making an error that he thought was important. He would sometimes do this when the correct ruling went against another player. If his call favoured the party or his PC in particular, he had a tendency to phrase the challenge as a query.</p><p> </p><p>But he was usually right and able to reference quickly. When he was wrong, because of course he sometimes was, he happily acknoweldged it. If he caught me out on trivia, he'd let me know it, grinning geekishly at the end of the session.</p><p> </p><p>I still managed to show him a few tricks.</p><p> </p><p>His roleplaying was spot on and entertained the whole group. He was one of the best players I've ever met, not that I'd ever tell him.</p><p> </p><p>Shame we've both relocated beyond the bounds of viable, regular game commuting recently.</p></blockquote><p></p>
[QUOTE="Ranes, post: 1331684, member: 4826"] You'd be welcome in my game any time. My last campaign, one player was a friend of a friend whom I had previously met only once. We were both long time gamers with lots of DMing experience. His third edition experience was greater than mine. I had rustled up players by saying that I wanted to run my first 3E campaign as close to the core rules as I could, having read them and been surprised by how much I thought I liked them. He frequently called me, in a friendly, polite way, if he was aware of me making an error that he thought was important. He would sometimes do this when the correct ruling went against another player. If his call favoured the party or his PC in particular, he had a tendency to phrase the challenge as a query. But he was usually right and able to reference quickly. When he was wrong, because of course he sometimes was, he happily acknoweldged it. If he caught me out on trivia, he'd let me know it, grinning geekishly at the end of the session. I still managed to show him a few tricks. His roleplaying was spot on and entertained the whole group. He was one of the best players I've ever met, not that I'd ever tell him. Shame we've both relocated beyond the bounds of viable, regular game commuting recently. [/QUOTE]
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When should players challenge the DM and when should they be quiet?
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