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*TTRPGs General
When Splat Classes are Neglected... OR... What Happened with the Spellthief!?
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<blockquote data-quote="Wik" data-source="post: 5506871" data-attributes="member: 40177"><p>I fell in love with the spellthief class the second I first read about it. The class, found in a 3rd edition splatbook, was essentially an arcane thief that had the ability to steal spells and other abilities from enemy casters and monsters. It was, to put it simply, awesome. And within a day or two of reading about it, I had a spellthief made up and had convinced a bunch of friends to get together to play. I was usually the GM, but I had even sweet-talked another player into running a campaign.</p><p></p><p>To this day, it remains my favourite class.</p><p></p><p>However, it never really got any "traction" in that book, even though the other classes (Ninja and Scout, if memory serves) were supported in later releases. My beloved spellthief got only token support in Complete Scoundrel, and I don't think was even mentioned in the Player's Handbook 2.</p><p></p><p>What happened with it? Why did WotC create a class, and then funcitonally pretend it didn't exist? It certainly wasn't overpowered - if anything, it was underpowered. However, we can't say that it was the underpowered nature of the class that drove wotc away - they pumped plenty of support into the marshall, swashbuckler, and hexblade, after all. </p><p></p><p>This thread is about the spellthief. It's also about those classes from other books, or other games, that we fell in love with - and then saw fall by the wayside, rarely to be mentioned again. It's about weregators from WoD. It's about 2e Dark Sun's Templar PCs. It's about 4e's shamans and artificers. It's about Wemics, Grippli, and Tasloi. And it's about thief-acrobats. </p><p></p><p>Come, fellow ENWorlders, and let us remember the (not quite) forgotten. And debate what made these particular selections fall into obscurity while other, not nearly as interesting, classes gained a bunch of levels and took our stuff.</p></blockquote><p></p>
[QUOTE="Wik, post: 5506871, member: 40177"] I fell in love with the spellthief class the second I first read about it. The class, found in a 3rd edition splatbook, was essentially an arcane thief that had the ability to steal spells and other abilities from enemy casters and monsters. It was, to put it simply, awesome. And within a day or two of reading about it, I had a spellthief made up and had convinced a bunch of friends to get together to play. I was usually the GM, but I had even sweet-talked another player into running a campaign. To this day, it remains my favourite class. However, it never really got any "traction" in that book, even though the other classes (Ninja and Scout, if memory serves) were supported in later releases. My beloved spellthief got only token support in Complete Scoundrel, and I don't think was even mentioned in the Player's Handbook 2. What happened with it? Why did WotC create a class, and then funcitonally pretend it didn't exist? It certainly wasn't overpowered - if anything, it was underpowered. However, we can't say that it was the underpowered nature of the class that drove wotc away - they pumped plenty of support into the marshall, swashbuckler, and hexblade, after all. This thread is about the spellthief. It's also about those classes from other books, or other games, that we fell in love with - and then saw fall by the wayside, rarely to be mentioned again. It's about weregators from WoD. It's about 2e Dark Sun's Templar PCs. It's about 4e's shamans and artificers. It's about Wemics, Grippli, and Tasloi. And it's about thief-acrobats. Come, fellow ENWorlders, and let us remember the (not quite) forgotten. And debate what made these particular selections fall into obscurity while other, not nearly as interesting, classes gained a bunch of levels and took our stuff. [/QUOTE]
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When Splat Classes are Neglected... OR... What Happened with the Spellthief!?
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