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When the Charm Person ends...
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<blockquote data-quote="argo" data-source="post: 2231621" data-attributes="member: 5752"><p>For me this usually depends on just how far the PC's push their charmed friend. If they try to manipulate him into doing something outside his nature then there is a good chance that once the spell wears off he will start to wonder why he did what he did and that will lead to the realization he was manipulated. If OTOH they give him the soft sell then when it is all over there is a good chance he won't be inclined to think too deeply about the whys and wherefores and so won't realize what happened, espically if they back it all up with some good social skill checks and/or equal exchanges of gifts for their new "friend".</p><p></p><p>As it stands now the way you've decribed things all they have asked him to do on their behalf is delay the outset of combat for a few rounds of parley (not at all unreasonable under the circumstances) and then escort them to his leader where they pleaded their case before the court (again, something a sentry guard might reasonably do). So just with what you've given me so far I would probably not have the kobold realize he was charmed. Now, if the PC's were do do something like ask the kobold for a map of the cave's traps and defenses "just so they won't stumble on any accedientally" or (and this sounds more likely given what you said) ask the kobold to help them convince the leader to attack the Fire Giant and thus risk the lives of his brothers: those are the sorts of things that will make the kobold go "whoah! Why in the nine hells did I do <em>that</em>?" once the spell wears off.</p><p></p><p>Of course there is also that pesky DC 25 Sense Motive check for one of the other kobolds to notice the charm. But a kobold besides the one who was charmed has to do that.</p><p></p><p>So far is sounds as if your PC's have been using Charm the way it was meant to be used, I say let them go with it. Later.</p></blockquote><p></p>
[QUOTE="argo, post: 2231621, member: 5752"] For me this usually depends on just how far the PC's push their charmed friend. If they try to manipulate him into doing something outside his nature then there is a good chance that once the spell wears off he will start to wonder why he did what he did and that will lead to the realization he was manipulated. If OTOH they give him the soft sell then when it is all over there is a good chance he won't be inclined to think too deeply about the whys and wherefores and so won't realize what happened, espically if they back it all up with some good social skill checks and/or equal exchanges of gifts for their new "friend". As it stands now the way you've decribed things all they have asked him to do on their behalf is delay the outset of combat for a few rounds of parley (not at all unreasonable under the circumstances) and then escort them to his leader where they pleaded their case before the court (again, something a sentry guard might reasonably do). So just with what you've given me so far I would probably not have the kobold realize he was charmed. Now, if the PC's were do do something like ask the kobold for a map of the cave's traps and defenses "just so they won't stumble on any accedientally" or (and this sounds more likely given what you said) ask the kobold to help them convince the leader to attack the Fire Giant and thus risk the lives of his brothers: those are the sorts of things that will make the kobold go "whoah! Why in the nine hells did I do [i]that[/i]?" once the spell wears off. Of course there is also that pesky DC 25 Sense Motive check for one of the other kobolds to notice the charm. But a kobold besides the one who was charmed has to do that. So far is sounds as if your PC's have been using Charm the way it was meant to be used, I say let them go with it. Later. [/QUOTE]
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