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When the DMs interpretation of alignment differs from the players
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<blockquote data-quote="Fingol" data-source="post: 1765955" data-attributes="member: 22679"><p>Still working out the details with some people I game with but we might be drifting towards an alignment mulitvoting system.</p><p></p><p>Basically if the question of a character's alignment comes up, and the maybe only if the controlling player's and DM disagree, all players and the DM write down their perception off all characters around the table. </p><p></p><p>The DM 'averages' the alignment of each character in the group and reads out the summary results.</p><p></p><p>The maths probably is important and we figured that the DMs opinion might count for more than that of an individual player this might be represented with some sort of weighted point system. </p><p></p><p>The result might well be something like: </p><p>2 Good; 4 Lawful or -9 Evil; -6 Chaotic </p><p>using negatives for evil and chaos and using a scale of something like -10 to +10.</p><p></p><p>Maybe anyone that scores close to zero ie within 2 points might well be neutral on that scale. </p><p></p><p>The results might stand until the next disagreement. It will require some trust between the players; and maybe the DM reserves the right to delete any way out score for any character.</p></blockquote><p></p>
[QUOTE="Fingol, post: 1765955, member: 22679"] Still working out the details with some people I game with but we might be drifting towards an alignment mulitvoting system. Basically if the question of a character's alignment comes up, and the maybe only if the controlling player's and DM disagree, all players and the DM write down their perception off all characters around the table. The DM 'averages' the alignment of each character in the group and reads out the summary results. The maths probably is important and we figured that the DMs opinion might count for more than that of an individual player this might be represented with some sort of weighted point system. The result might well be something like: 2 Good; 4 Lawful or -9 Evil; -6 Chaotic using negatives for evil and chaos and using a scale of something like -10 to +10. Maybe anyone that scores close to zero ie within 2 points might well be neutral on that scale. The results might stand until the next disagreement. It will require some trust between the players; and maybe the DM reserves the right to delete any way out score for any character. [/QUOTE]
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