Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
When the PCs Can Beat Everything
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ulrick" data-source="post: 4112452" data-attributes="member: 775"><p>...and try to DM at the same time! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>--</p><p></p><p>I've been there. The PCs seem unscratchable. With some encounters, yeah, that's okay...the players get a chance to show off their abilities. But its really disappointing for everybody involved when a climactic encounter ends two rounds.</p><p></p><p>I think that your problem with this encounter is that you had three bad guys vs. six PCs. Despite the supposed challenge ratings, the side with the most numbers usually has the advantage (unless the monster is simply overwhelmingly powerful). </p><p></p><p>What has worked for me is having a bunch of low-level lackeys running around serving as cannon-fodder. They contibrute neither much XP or treasure, nor do much damage, but they can surround your main bad guys, preventing PCs from ganging up on them. </p><p></p><p>In your case, perhaps the 13th level fighter could have employed a group of 1st or 2nd level fighters, maybe led by a 5th level fighter. Or maybe the bone devils commanded a group of low-level devils (fire-resistant, so they won't fall victim to the sorcerer's <em>fireball</em>).</p><p></p><p>And this tactic won't shake your players sense of disbelief. Movies and literature are filled with main bad guys being surrounded by lackeys that take a hit or two before they die. But the heroes have to fight through them to get a clear shot at the villain.</p></blockquote><p></p>
[QUOTE="Ulrick, post: 4112452, member: 775"] ...and try to DM at the same time! ;) -- I've been there. The PCs seem unscratchable. With some encounters, yeah, that's okay...the players get a chance to show off their abilities. But its really disappointing for everybody involved when a climactic encounter ends two rounds. I think that your problem with this encounter is that you had three bad guys vs. six PCs. Despite the supposed challenge ratings, the side with the most numbers usually has the advantage (unless the monster is simply overwhelmingly powerful). What has worked for me is having a bunch of low-level lackeys running around serving as cannon-fodder. They contibrute neither much XP or treasure, nor do much damage, but they can surround your main bad guys, preventing PCs from ganging up on them. In your case, perhaps the 13th level fighter could have employed a group of 1st or 2nd level fighters, maybe led by a 5th level fighter. Or maybe the bone devils commanded a group of low-level devils (fire-resistant, so they won't fall victim to the sorcerer's [I]fireball[/I]). And this tactic won't shake your players sense of disbelief. Movies and literature are filled with main bad guys being surrounded by lackeys that take a hit or two before they die. But the heroes have to fight through them to get a clear shot at the villain. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
When the PCs Can Beat Everything
Top