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When the PCs Can Beat Everything
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<blockquote data-quote="Rackhir" data-source="post: 4112951" data-attributes="member: 149"><p>Sounds like you need to fill us in a bit more.</p><p></p><p>How exactly do they get ac's in the 30's?</p><p></p><p>If they're doing it with buffs, those run out. Also they should get ambushed at least once in a while before/while they're buffing.</p><p></p><p>If items then you've probably been too generous.</p><p></p><p>If you're letting them get away with only one or two encounters per day, you're handing them a significant advantage.</p><p></p><p>If they are doing a lot of summons, you do know that's 1 round to do (ie. it takes until the start of their NEXT turn). So there's lots of time/opportunities to disrupt the summons.</p><p></p><p>Summoned creatures are hedged out by Prot Evil/Magic Circle against Evil (if evil or neutral) and Prot Good (if good or neutral). Note, the druid's summons are mostly going to be neutral so they are hedged out by either.</p></blockquote><p></p>
[QUOTE="Rackhir, post: 4112951, member: 149"] Sounds like you need to fill us in a bit more. How exactly do they get ac's in the 30's? If they're doing it with buffs, those run out. Also they should get ambushed at least once in a while before/while they're buffing. If items then you've probably been too generous. If you're letting them get away with only one or two encounters per day, you're handing them a significant advantage. If they are doing a lot of summons, you do know that's 1 round to do (ie. it takes until the start of their NEXT turn). So there's lots of time/opportunities to disrupt the summons. Summoned creatures are hedged out by Prot Evil/Magic Circle against Evil (if evil or neutral) and Prot Good (if good or neutral). Note, the druid's summons are mostly going to be neutral so they are hedged out by either. [/QUOTE]
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