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When the PCs Can Beat Everything
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<blockquote data-quote="Retreater" data-source="post: 4112973" data-attributes="member: 42040"><p>ACs are high mostly due to magic items, which were purchased legally with the standard wealth guidelines of 10th level. There is a good deal of min/maxing ... such as "if I wear X armor then I can have Y max Dex, then I will buy gloves of Dexterity Z so I will have Dex bonus Y." I think you get the idea. But, then again, I'm the same way when bringing in a character I haven't worked up from 1st level. </p><p></p><p>Mostly they are having in the neighborhood of 3-4 encounters per day. Last session it was 5 encounters. </p><p></p><p>I am aware that summoning spells are full round actions. However, my opponents just can't get to the druid to stop him, not with 30 AC / 100 hp fighters and a nasty animal companion standing in the way. I was not aware that Magic Circle Against Good/Evil would stop a druid's Nature's Summoning; I guess I just thought they had to be creatures summoned from an aligned plane. If this is true, that might help for an encounter, but I wouldn't want to do it every time.</p><p></p><p></p><p></p><p>As far as 4e "saving us" .... let's just say that I would like to find a way to make this campaign work within the confines of 3.5. </p><p></p><p>Retreater</p></blockquote><p></p>
[QUOTE="Retreater, post: 4112973, member: 42040"] ACs are high mostly due to magic items, which were purchased legally with the standard wealth guidelines of 10th level. There is a good deal of min/maxing ... such as "if I wear X armor then I can have Y max Dex, then I will buy gloves of Dexterity Z so I will have Dex bonus Y." I think you get the idea. But, then again, I'm the same way when bringing in a character I haven't worked up from 1st level. Mostly they are having in the neighborhood of 3-4 encounters per day. Last session it was 5 encounters. I am aware that summoning spells are full round actions. However, my opponents just can't get to the druid to stop him, not with 30 AC / 100 hp fighters and a nasty animal companion standing in the way. I was not aware that Magic Circle Against Good/Evil would stop a druid's Nature's Summoning; I guess I just thought they had to be creatures summoned from an aligned plane. If this is true, that might help for an encounter, but I wouldn't want to do it every time. As far as 4e "saving us" .... let's just say that I would like to find a way to make this campaign work within the confines of 3.5. Retreater [/QUOTE]
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