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When the PCs Can Beat Everything
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<blockquote data-quote="Rackhir" data-source="post: 4113037" data-attributes="member: 149"><p>Archers with readied actions or opposing casters as I described above can easily nail someone doing a summoning and inflict enough damage to make sure they loose the spell. Especially if they use this tactic a lot, it's perfectly reasonable to have opponents who will be prepared for this sort of thing. Stuff like "Benign Transposition", could then drop the Ogre barbarian/warblade in his place.</p><p></p><p>Also if they've got their ACs that high I'm guessing the fighters are wearing heavy armor which means their mobility is reduced. Rogues (or rogue barbarians for enhanced movement) can tumble past them easily or even just out maneuver them.</p><p></p><p>Don't forget about reach weapons. Large size + large weapon + reach weapon can give quite a threatened area.</p><p></p><p>Book of Nine Swords has a lot of potential. Also if you hit them with an Anti-magic field, a lot of the stuff the classes from that book do works just fine, while shutting down a lot of the stuff the casters do and even the magic items on the fighters.</p></blockquote><p></p>
[QUOTE="Rackhir, post: 4113037, member: 149"] Archers with readied actions or opposing casters as I described above can easily nail someone doing a summoning and inflict enough damage to make sure they loose the spell. Especially if they use this tactic a lot, it's perfectly reasonable to have opponents who will be prepared for this sort of thing. Stuff like "Benign Transposition", could then drop the Ogre barbarian/warblade in his place. Also if they've got their ACs that high I'm guessing the fighters are wearing heavy armor which means their mobility is reduced. Rogues (or rogue barbarians for enhanced movement) can tumble past them easily or even just out maneuver them. Don't forget about reach weapons. Large size + large weapon + reach weapon can give quite a threatened area. Book of Nine Swords has a lot of potential. Also if you hit them with an Anti-magic field, a lot of the stuff the classes from that book do works just fine, while shutting down a lot of the stuff the casters do and even the magic items on the fighters. [/QUOTE]
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