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When the PCs Can Beat Everything
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<blockquote data-quote="QuaziquestGM" data-source="post: 4117951" data-attributes="member: 22559"><p>Print out card with the summoned critter stats, and let the other players run them when the cleric and druid make them.</p><p></p><p>As for other suggestions:</p><p></p><p>Low level characters can effectively foil high level ones.</p><p></p><p>Level 1 kobold druid in a tree on a hilltop 440 ft away targeting the pcs in think forest with entangle by calculating their position by listening to bird intruder calls. They can't see him, have no clue where he is, and he pulls the same stunt every night while they are camping. He leaves a trail for them....right into the dire bear lair or the wilowisp swamp...The pcs may think they are being targeted by a master druid.... </p><p></p><p>Use more illusions. Remember that you only get to disbelive if you interact with them. They are a very effective cover for assassins.</p><p></p><p>Reread the treant entry. Their animate trees is an AOE, not a number of trees. Think really, really thick forest.</p><p></p><p>Rocs, or anything else with a snatch attack. Remember that if the pcs fail the spot check, they don't get an AoO if the roc choses to initiate graple with a touch attack before snatching and flying off over the canyon.</p><p></p><p>Incorporeal undead work really, really, well in mixed groups. They work even better with the outsider and elemental lookalikes thrown in.</p><p></p><p>Remember, not all undead are undead. Some are animated objects like bones and bedsheets.</p><p></p><p>Silence spells force % chance of spell failure for verbal spells.</p><p></p><p>Buy more monster books. 3rd party ones. 3.0 ones. poorly reviewed ones. </p><p></p><p>And there is no reason why the vampire doesn't have a pet rustmonster, or a pet flock of stirges, his babies, that have collors of Silent Stirge 15 ft radius and go hunting for camping adventurers each night, silently sucking them dry in their bedrolls before eating the clueless guard.</p></blockquote><p></p>
[QUOTE="QuaziquestGM, post: 4117951, member: 22559"] Print out card with the summoned critter stats, and let the other players run them when the cleric and druid make them. As for other suggestions: Low level characters can effectively foil high level ones. Level 1 kobold druid in a tree on a hilltop 440 ft away targeting the pcs in think forest with entangle by calculating their position by listening to bird intruder calls. They can't see him, have no clue where he is, and he pulls the same stunt every night while they are camping. He leaves a trail for them....right into the dire bear lair or the wilowisp swamp...The pcs may think they are being targeted by a master druid.... Use more illusions. Remember that you only get to disbelive if you interact with them. They are a very effective cover for assassins. Reread the treant entry. Their animate trees is an AOE, not a number of trees. Think really, really thick forest. Rocs, or anything else with a snatch attack. Remember that if the pcs fail the spot check, they don't get an AoO if the roc choses to initiate graple with a touch attack before snatching and flying off over the canyon. Incorporeal undead work really, really, well in mixed groups. They work even better with the outsider and elemental lookalikes thrown in. Remember, not all undead are undead. Some are animated objects like bones and bedsheets. Silence spells force % chance of spell failure for verbal spells. Buy more monster books. 3rd party ones. 3.0 ones. poorly reviewed ones. And there is no reason why the vampire doesn't have a pet rustmonster, or a pet flock of stirges, his babies, that have collors of Silent Stirge 15 ft radius and go hunting for camping adventurers each night, silently sucking them dry in their bedrolls before eating the clueless guard. [/QUOTE]
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