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<blockquote data-quote="Agent Oracle" data-source="post: 2895144" data-attributes="member: 40076"><p>Same situation with my game, different system though, i'm playing Feng Shui, which runs on Atlas Game's 2d6 system.</p><p>I have a theory.</p><p></p><p>In d20 and all other D&D's for that matter, you start at a level where everything can beat on you.</p><p></p><p>Mr. Fighter in nice armor? You could get killed by a peasant with a gardening implement. when you start, it's entirely possible.</p><p></p><p>Furthermore, as you level up, things continue to beat on you. Reguardless of how strong you are or how the country is laid out, the DM will send things at you that are just on the limit of what you can handle, and the party gets tougher for it. When was the last time any of you faced a group of kobolds? After 3rd level, they aren't a big enough challenge without a bunch of character levels thrown in , and No Gm really wants to do that.</p><p></p><p>As a resuly, players get cautious.</p><p></p><p>So when they start up in a system where their characters are stronger right from creation... They are STILL cautious.</p><p></p><p>It took two full sessions, three seperate combats before my players realized how powerful they were in Atlas Game's 2d6 system Feng Shui. Now, they are all talking in character (one guy has subtitles), and even acting out their over-the-top personas. I'm thrilled.</p></blockquote><p></p>
[QUOTE="Agent Oracle, post: 2895144, member: 40076"] Same situation with my game, different system though, i'm playing Feng Shui, which runs on Atlas Game's 2d6 system. I have a theory. In d20 and all other D&D's for that matter, you start at a level where everything can beat on you. Mr. Fighter in nice armor? You could get killed by a peasant with a gardening implement. when you start, it's entirely possible. Furthermore, as you level up, things continue to beat on you. Reguardless of how strong you are or how the country is laid out, the DM will send things at you that are just on the limit of what you can handle, and the party gets tougher for it. When was the last time any of you faced a group of kobolds? After 3rd level, they aren't a big enough challenge without a bunch of character levels thrown in , and No Gm really wants to do that. As a resuly, players get cautious. So when they start up in a system where their characters are stronger right from creation... They are STILL cautious. It took two full sessions, three seperate combats before my players realized how powerful they were in Atlas Game's 2d6 system Feng Shui. Now, they are all talking in character (one guy has subtitles), and even acting out their over-the-top personas. I'm thrilled. [/QUOTE]
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