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When the Unspeakable Happens
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<blockquote data-quote="On Puget Sound" data-source="post: 4656158" data-attributes="member: 68988"><p>I GMed for a group with a ranger who had a penchant for opening doors before a fight was quite over, bringing the next batch of monsters into play before the party had any time to rest. Took him two levels and a lot of time rolling death saves to learn to stop. He never did actually die from this, though. What finally cured him was the party wizard saying "the next time a second group of enemies comes into a fight, I WILL include in my area of effect whichever fool brought them, even if it means leaving a monster out."</p></blockquote><p></p>
[QUOTE="On Puget Sound, post: 4656158, member: 68988"] I GMed for a group with a ranger who had a penchant for opening doors before a fight was quite over, bringing the next batch of monsters into play before the party had any time to rest. Took him two levels and a lot of time rolling death saves to learn to stop. He never did actually die from this, though. What finally cured him was the party wizard saying "the next time a second group of enemies comes into a fight, I WILL include in my area of effect whichever fool brought them, even if it means leaving a monster out." [/QUOTE]
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