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General Tabletop Discussion
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When Things Get Broken: Some story ideas for your RPG
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<blockquote data-quote="Ratskinner" data-source="post: 7804802" data-attributes="member: 6688937"><p>I really like the concept. At least for me, its much easier to think of Sci-Fi scenarios (I mean, there must be ~100 episodes of the various "trek" franchises that are like this.)</p><p></p><p>I think some of this might depend on how long you want this "curse" to take while it plays out. I mean, if everyone quits aging....that might take a while for folks to notice. Once they do, expect an exodus of families and an influx of vain or old people. </p><p></p><p>For a fantasy setting, I think we can all imagine any number of "natural disaster" scenarios: blight, famine, drought, plague... I think the nature and impact of an "unnatural disaster" might depend on how much magic there was lying around. Like, if Divination quits working...will anyone other than casters know, or will the legal system quit functioning? </p><p></p><p>A few I can think of that have more general application:</p><ul> <li data-xf-list-type="ul">People stop dying</li> <li data-xf-list-type="ul">People stop needing to eat</li> <li data-xf-list-type="ul">a plague of uncontrolled telepathy (everyone nearby hears your thoughts, like it or not)</li> <li data-xf-list-type="ul">taste and smell quit working ("Is this cheese bad?")</li> <li data-xf-list-type="ul">gender/sex is no longer a thing, like you stop being male&orfemale, bonus points if your gender/sex is randomly assigned when you leave or the effect ends</li> <li data-xf-list-type="ul">wood becomes crystalline and brittle</li> <li data-xf-list-type="ul">gravity fails, sorta. people can swim around the air and float gently down. Which is fine until everyone starts weakening and sickening due to atrophy, and there's a windstorm.</li> </ul><p>Just my musing.</p></blockquote><p></p>
[QUOTE="Ratskinner, post: 7804802, member: 6688937"] I really like the concept. At least for me, its much easier to think of Sci-Fi scenarios (I mean, there must be ~100 episodes of the various "trek" franchises that are like this.) I think some of this might depend on how long you want this "curse" to take while it plays out. I mean, if everyone quits aging....that might take a while for folks to notice. Once they do, expect an exodus of families and an influx of vain or old people. For a fantasy setting, I think we can all imagine any number of "natural disaster" scenarios: blight, famine, drought, plague... I think the nature and impact of an "unnatural disaster" might depend on how much magic there was lying around. Like, if Divination quits working...will anyone other than casters know, or will the legal system quit functioning? A few I can think of that have more general application: [LIST] [*]People stop dying [*]People stop needing to eat [*]a plague of uncontrolled telepathy (everyone nearby hears your thoughts, like it or not) [*]taste and smell quit working ("Is this cheese bad?") [*]gender/sex is no longer a thing, like you stop being male&orfemale, bonus points if your gender/sex is randomly assigned when you leave or the effect ends [*]wood becomes crystalline and brittle [*]gravity fails, sorta. people can swim around the air and float gently down. Which is fine until everyone starts weakening and sickening due to atrophy, and there's a windstorm. [/LIST] Just my musing. [/QUOTE]
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